Hey Pete; Can you post a link to the thread. I would be interested to learn more. Thanks
On Thu, Mar 3, 2011 at 11:15 PM, Pete O'Connell <[email protected]>wrote: > There is already a thread on vfxtalk about this that has some advice in > case anyone is interested. > Pete > > > On Thu, Mar 3, 2011 at 9:48 PM, Pete O'Connell <[email protected]>wrote: > >> Hi I am trying to lock a viewer buffer to a certain node with a callback >> but it is causing my viewer node to be always selected (and makes no other >> node selectable). I am stumped. In this code I am using a NoOp node called >> "thisVersion". Anyone have any ideas how to get this working, or done >> something similar? >> Here is what I have so far: >> ######################################################### >> def lockThisVersion(): >> nuke.connectViewer(9, nuke.toNode("thisVersion")) >> def callbackLockThisVersion(): >> nuke.addKnobChanged(lockThisVersion,nodeClass='Viewer') >> if __name__ == '__main__': >> callbackLockThisVersion() >> ##################################################### >> >> Help >> Pete >> -- >> Pete >> > > > > -- > Pete > > _______________________________________________ > Nuke-python mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > -- Paul Fiebiger ICO VFX 727 South Main St. Burbank, CA 91506 818-766-6070 (o) 520-975-0280 (c) www.icovfx.com
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