Well it seemd to be a bit more complicated... If I use Nathan's script and
make a blur node with, it snaps to the grid, but if I make a second blur
node with the first blur still selected, it isn't snapped to the grid and
that one I have to repo by hand. The second blur seems to be positioned a
relative amount offset under the first node. I am trying to reduce all the
repositioning I have to do in the dag throughout the day. Isn't there  a way
to have every node always be forced onto the grid. I am also trying to avoid
that situation where one node is directly on top of another after snapping
(by making sure that eveything is initially on the grid).

Did I miss this page in the manual?
Pete


On Tue, Apr 12, 2011 at 5:30 PM, Pete O'Connell <[email protected]>wrote:

> That works!
>
> Thanks Nathan
> Pete
>
>
> On Tue, Apr 12, 2011 at 5:22 PM, Nathan Rusch <[email protected]>wrote:
>
>>   What about just using the .autoplace() node method?
>>
>> def apCreated():
>>     nuke.thisNode().autoplace()
>>
>> nuke.addOnUserCreate(apCreated)
>>
>> -Nathan
>>
>>
>>  *From:* Pete O'Connell <[email protected]>
>> *Sent:* Monday, April 11, 2011 6:39 PM
>> *To:* [email protected]
>> *Subject:* [Nuke-python] snap to grid on user create?
>>
>> Hello Nuke python enthusiasts. I am trying to have every node I create be
>> snapped to the grid as I create them. It is proving trickier thatn I
>> thought.
>> I have been working on variations on the code below which doesn't work I
>> assume because the node becomes selected after it is created. Maybe the node
>> needs to be an argument to the autosnap function?
>>
>> ################################################3
>> import nuke
>> def autoplaceSnapSelectedNodesOnUserCreate():
>>     m = nuke.selectedNodes()
>>     for i in m:
>>         nuke.autoplaceSnap(i)
>> if __name__ == '__main__':
>>     autoplaceSnapSelectedNodesOnUserCreate()
>>
>>
>> nuke.addOnUserCreate(autoplaceSnapSelectedNodesOnUserCreate)
>> ########################################################################
>>
>> Any Suggestions would be greatly appreciated
>> Pete
>>
>> ------------------------------
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>>
>>
>
>
> --
> Pete
>



-- 
Pete
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