Or even:

for i in nuke.selectedNodes():
        i['disable'].setExpression("!$gui")

(Howard's code sets it to be disabled in the GUI and enabled when rendering)

Hugh Macdonald
nvizible – VISUAL EFFECTS

[email protected]
+44(0) 20 3167 3860
+44(0) 7773 764 708

www.nvizible.com

On 19 Aug 2011, at 21:55, Howard Jones wrote:

> for i in nuke.selectedNodes():
> i['disable'].setExpression('$gui')
>  
> Howard
> 
> From: Daniel Short <[email protected]>
> To: Nuke Python discussion <[email protected]>
> Sent: Friday, 19 August 2011, 17:59
> Subject: Re: [Nuke-python] Disable Node During Render
> 
> Thanks Ron, but I guess my question is, what would that python script be?
> 
> And is there a variable I could define to make the selection of effected 
> nodes simple?
> 
> Dan
> 
> 
> On Thu, Aug 18, 2011 at 10:35 AM, Ron Ganbar <[email protected]> wrote:
> You can drop an expression into the disable knob that uses the $gui statement.
> It will give you 1 if the gui is on and 0 if it's off. so a 1-$gui will give 
> you what you are after. That is if you render on a farm or through a terminal.
> Otherwise you can use the Python tab in the Write node and call up a Python 
> script in the before render text box.
> 
> Ron Ganbar
> email: [email protected]
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: http://ronganbar.wordpress.com/
> 
> 
> 
> On 18 August 2011 15:28, Daniel Short <[email protected]> wrote:
> Hello all,
> I am wondering if there is a way to script a node to be disabled during 
> rendering.
> 
> This is similar to After Effects option to make a "guide layer", which you 
> can reference while working in the script, but does not render.  It's quite 
> handy for a number of things.
> 
> Thanks
> Dan
> 
> -- 
> Daniel Short
> www.danisnotshort.com
> 215.859.3220
> 
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> 
> 
> -- 
> Daniel Short
> www.danisnotshort.com
> 215.859.3220
> 
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