I believe the easiest way is to open the nuke script in a text editor
and do a search and replace all. I have put in a support request for a
better api for dealing with channels.

Cheers,
Josh

On Fri, Aug 26, 2011 at 2:10 AM, [email protected]
<[email protected]> wrote:
> Can anyone point me at how to do this? I was hoping that doing nuke.Layer()
> and overriding the values did it, but it doesn't seem to work.
>
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