On Sat, 27 Aug 2011 10:34 -0700, "Ivan Busquets"
<[email protected]> wrote:
> Ah, I see.
> 
> In that case I think I would do what pixelcowboy suggested (keeping a
> global variable of your docked panel to access it later on).
> 
> nuke.getPaneFor() will get you the dock the panel belongs to, but I'm
> not sure you can get the panel object itself from there.
> 
> However, if it's something that other nodes will need to query from, I
> think it would probably be easier to use actual user knobs attached to
> nuke.root(). Mainly because your docked panel won't get saved with the
> nuke script.
> 
> This may not be a problem for your application, but just saying in
> case it makes things easier.
> 
> Cheers,
> Ivan
> 
> On Sat, Aug 27, 2011 at 6:43 AM, Hugo Léveillé <[email protected]>
> wrote:
> > Hi Ivan
> >
> > No, doing action or getting knob panel value when playing inside the
> > panel is no problem.
> >
> > Imagine that the panel is a custom preference panel. And that the line
> > edit drive the default value of blur nodes. I need the querie the value
> > of the line edit from outisde the panel. So to make it simple, once the
> > panel is created/ docked, how would you access the line edit value in
> > the script editor?
> >
> > Is it more clear?
> >
> > On Fri, 26 Aug 2011 23:53 -0700, "Ivan Busquets"
> > <[email protected]> wrote:
> >> Hi Hugo,
> >>
> >> You should look at the QLineEdit Class reference docs to find the
> >> method that suits you best, but you could, for example, use the text()
> >> method to get the text contents of your widget.
> >>
> >> http://doc.qt.nokia.com/latest/qlineedit.html#text-prop
> >>
> >> As for when/how to access that method, you'll probably want to use
> >> signals/slots to choose when you want to trigger a certain action.
> >>
> >> Quick example:
> >>
> >> import nuke
> >> import PyQt4.QtCore as QtCore
> >> import PyQt4.QtGui as QtGui
> >> from nukescripts import panels
> >>
> >> class NukeTestWindow(QtGui.QWidget):
> >>    def __init__(self, parent=None):
> >>        QtGui.QWidget.__init__(self, parent)
> >>        self.setLayout( QtGui.QVBoxLayout() )
> >>        self.myLineEdit = QtGui.QLineEdit("Hello World")
> >>        self.layout().addWidget( self.myLineEdit )
> >>        QtCore.QObject.connect(self.myLineEdit,
> >> QtCore.SIGNAL("returnPressed()"), self.lineEditCB)
> >>
> >>    def lineEditCB(self):
> >>        nuke.message("%s" % self.myLineEdit.text())
> >>
> >>
> >> Is that where you were after?
> >>
> >> Cheers,
> >> Ivan
> >>
> >>
> >> On Fri, Aug 26, 2011 at 12:51 PM, Hugo Léveillé <[email protected]>
> >> wrote:
> >> > Hey
> >> >
> >> > Just started using docked pyqt panel inside nuke. Quick question.
> >> >
> >> > Let say I make this very simple panel with a single line edit
> >> >
> >> > =====
> >> >
> >> > import nuke
> >> > import PyQt4.QtCore as QtCore
> >> > import PyQt4.QtGui as QtGui
> >> > from nukescripts import panels
> >> >
> >> > class NukeTestWindow(QtGui.QWidget):
> >> >    def __init__(self, parent=None):
> >> >        QtGui.QWidget.__init__(self, parent)
> >> >        self.setLayout( QtGui.QVBoxLayout() )
> >> >        self.myLineEdit = QtGui.QLineEdit("Hello World")
> >> >        self.layout().addWidget( self.myLineEdit )
> >> >
> >> >
> >> >
> >> > panels.registerWidgetAsPanel('NukeTestWindow', 'Test table panel',
> >> > 'uk.co.thefoundry.NukeTestWindow' )
> >> >
> >> >
> >> > ===========
> >> >
> >> > Once the panel is created, how can I have access to the value of the
> >> > line edit ? The goal would be to make some action inside nuke based on
> >> > the current value of a knob inside that panel
> >> >
> >> > Thanks
> >> >
> >> >
> >> > --
> >> >  Hugo Léveillé
> >> >  TD Compositing, Vision Globale
> >> >  [email protected]
> >> >
> >> > _______________________________________________
> >> > Nuke-python mailing list
> >> > [email protected], http://forums.thefoundry.co.uk/
> >> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
> >> >
> >> _______________________________________________
> >> Nuke-python mailing list
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> >>
> >
> >
> > --
> >  Hugo Léveillé
> >  TD Compositing, Vision Globale
> >  [email protected]
> >
> > _______________________________________________
> > Nuke-python mailing list
> > [email protected], http://forums.thefoundry.co.uk/
> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
> >
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> 


-- 
  Hugo Léveillé
  TD Compositing, Vision Globale
  [email protected]

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