Sorry for last empty mail I tried various ways to assign the panel to a variable but I can't seem to have access to it. Using the previous exemple with the line edit, how would you do that ? I must be missing something obvious :)
On Sat, 27 Aug 2011 10:34 -0700, "Ivan Busquets" <[email protected]> wrote: > Ah, I see. > > In that case I think I would do what pixelcowboy suggested (keeping a > global variable of your docked panel to access it later on). > > nuke.getPaneFor() will get you the dock the panel belongs to, but I'm > not sure you can get the panel object itself from there. > > However, if it's something that other nodes will need to query from, I > think it would probably be easier to use actual user knobs attached to > nuke.root(). Mainly because your docked panel won't get saved with the > nuke script. > > This may not be a problem for your application, but just saying in > case it makes things easier. > > Cheers, > Ivan > > On Sat, Aug 27, 2011 at 6:43 AM, Hugo Léveillé <[email protected]> > wrote: > > Hi Ivan > > > > No, doing action or getting knob panel value when playing inside the > > panel is no problem. > > > > Imagine that the panel is a custom preference panel. And that the line > > edit drive the default value of blur nodes. I need the querie the value > > of the line edit from outisde the panel. So to make it simple, once the > > panel is created/ docked, how would you access the line edit value in > > the script editor? > > > > Is it more clear? > > > > On Fri, 26 Aug 2011 23:53 -0700, "Ivan Busquets" > > <[email protected]> wrote: > >> Hi Hugo, > >> > >> You should look at the QLineEdit Class reference docs to find the > >> method that suits you best, but you could, for example, use the text() > >> method to get the text contents of your widget. > >> > >> http://doc.qt.nokia.com/latest/qlineedit.html#text-prop > >> > >> As for when/how to access that method, you'll probably want to use > >> signals/slots to choose when you want to trigger a certain action. > >> > >> Quick example: > >> > >> import nuke > >> import PyQt4.QtCore as QtCore > >> import PyQt4.QtGui as QtGui > >> from nukescripts import panels > >> > >> class NukeTestWindow(QtGui.QWidget): > >> def __init__(self, parent=None): > >> QtGui.QWidget.__init__(self, parent) > >> self.setLayout( QtGui.QVBoxLayout() ) > >> self.myLineEdit = QtGui.QLineEdit("Hello World") > >> self.layout().addWidget( self.myLineEdit ) > >> QtCore.QObject.connect(self.myLineEdit, > >> QtCore.SIGNAL("returnPressed()"), self.lineEditCB) > >> > >> def lineEditCB(self): > >> nuke.message("%s" % self.myLineEdit.text()) > >> > >> > >> Is that where you were after? > >> > >> Cheers, > >> Ivan > >> > >> > >> On Fri, Aug 26, 2011 at 12:51 PM, Hugo Léveillé <[email protected]> > >> wrote: > >> > Hey > >> > > >> > Just started using docked pyqt panel inside nuke. Quick question. > >> > > >> > Let say I make this very simple panel with a single line edit > >> > > >> > ===== > >> > > >> > import nuke > >> > import PyQt4.QtCore as QtCore > >> > import PyQt4.QtGui as QtGui > >> > from nukescripts import panels > >> > > >> > class NukeTestWindow(QtGui.QWidget): > >> > def __init__(self, parent=None): > >> > QtGui.QWidget.__init__(self, parent) > >> > self.setLayout( QtGui.QVBoxLayout() ) > >> > self.myLineEdit = QtGui.QLineEdit("Hello World") > >> > self.layout().addWidget( self.myLineEdit ) > >> > > >> > > >> > > >> > panels.registerWidgetAsPanel('NukeTestWindow', 'Test table panel', > >> > 'uk.co.thefoundry.NukeTestWindow' ) > >> > > >> > > >> > =========== > >> > > >> > Once the panel is created, how can I have access to the value of the > >> > line edit ? The goal would be to make some action inside nuke based on > >> > the current value of a knob inside that panel > >> > > >> > Thanks > >> > > >> > > >> > -- > >> > Hugo Léveillé > >> > TD Compositing, Vision Globale > >> > [email protected] > >> > > >> > _______________________________________________ > >> > Nuke-python mailing list > >> > [email protected], http://forums.thefoundry.co.uk/ > >> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > >> > > >> _______________________________________________ > >> Nuke-python mailing list > >> [email protected], http://forums.thefoundry.co.uk/ > >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > >> > > > > > > -- > > Hugo Léveillé > > TD Compositing, Vision Globale > > [email protected] > > > > _______________________________________________ > > Nuke-python mailing list > > [email protected], http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > _______________________________________________ > Nuke-python mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > -- Hugo Léveillé TD Compositing, Vision Globale [email protected] _______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
