Hi guys,
I have this: [('0', '0'), ('5', '8'), ('10', '-14'), ('15', '5')]
It's the output of a RegEx script.

Now, I figure I probably can't use this for keyframes as the numbers are
actually strings.
Any idea how I can easily convert them to numbers?

Thanks,
Ron Ganbar
email: [email protected]
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/



On 19 April 2012 13:43, Ron Ganbar <[email protected]> wrote:

> If I need it to be as simple as this, I'll stay with Ivan's solution.
> If I'll need to condition it somehow, I'll switch to a regular loop.
>
> Thanks guy!
>
>
> Ron Ganbar
> email: [email protected]
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: http://ronganbar.wordpress.com/
>
>
>
> On 19 April 2012 12:49, Howard Jones <[email protected]> wrote:
>
>> I still steer clear from list comprehensions for the reasons Ivan
>> mentions, though something like that example is pretty clear.
>> However the speed increase is likely to be negligible for something like
>> that isn't it Ivan? or not?
>>
>> Howard
>>
>>    ------------------------------
>> *From:* Ivan Busquets <[email protected]>
>> *To:* Nuke Python discussion <[email protected]>
>> *Sent:* Thursday, 19 April 2012, 6:54
>> *Subject:* Re: [Nuke-python] Writing a Curve
>>
>> Yes, it's a list comprehension, which is just a quick way to create a
>> list from a series of statements, in this case a for loop.
>>
>> But I see you already got that. The only reason I mentioned readability
>> is that, when you start adding nested loops and conditions to the mix, then
>> list comprehensions get increasingly hard to read. On the other hand, they
>> are generally a little faster than the equivalent for loop(s).
>>
>> So, your choice :) I just meant that not for being shorter it was
>> necessarily a better approach.
>>
>> Cheers,
>> Ivan
>>
>> On Wed, Apr 18, 2012 at 10:27 PM, Ron Ganbar <[email protected]> wrote:
>>
>> Isn't what you have there simply a for loop, just written differently?
>> It's very readable anyway.
>> Thanks again,
>> R
>> On Apr 19, 2012 8:24 AM, "Ivan Busquets" <[email protected]> wrote:
>>
>> Yes, because addKey() takes either an AnimationKey or a list of them, I
>> just built a list of them using a list comprehension structure, which is
>> essentially a loop.
>>
>> But if a for loop makes more sense, then by all means you should use
>> that. Shorter is not always better, and the more readable you make it for
>> yourself, the easier it will be to go back and make changes to it :)
>>
>>
>>
>> On Wed, Apr 18, 2012 at 10:07 PM, Ron Ganbar <[email protected]> wrote:
>>
>> Thanks Ivan,
>> I figured it probably just needs a loop, but yours is far shorter than
>> mine.
>>
>> I'll have a look at those tutorials.
>>
>>
>> Ron Ganbar
>> email: [email protected]
>> tel: +44 (0)7968 007 309 [UK]
>>      +972 (0)54 255 9765 [Israel]
>> url: http://ronganbar.wordpress.com/
>>
>>
>>
>> On 19 April 2012 03:44, Ivan Busquets <[email protected]> wrote:
>>
>> Hey Ron,
>>
>> I assume you just want the shortest possible version of setting the whole
>> curve from values you already have, right?
>> So, say you have an animated knob that you've created like this:
>>
>>   node = nuke.createNode( 'Blur' )
>> k = node['size']
>> k.setAnimated()
>>
>> And then you have list of keys and values that you want to feed at once
>> as an animation curve.
>> One thing you can do is put them all in a list of (frame,value) tuples,
>> like this:
>>
>> keys = [(0,20), (1,30), (5,70), (8,90)]
>>
>> And then get the AnimationCurve object for that knob, and add them all
>> like this:
>>
>> anim = k.animation(0)
>> anim.addKey([nuke.AnimationKey(frame, value) for (frame,value) in keys])
>>
>> Of course, that is just an example for doing it in just a couple of
>> lines. Depending on how your initial data is formatted, you might want to
>> take a different approach.
>> If you want to dig any deeper into it, you can find more info and some
>> examples in the Python Developers Guide, under "Animation".
>>
>> Also check these two great tutorials from Nathan:
>>
>> http://www.nukepedia.com/python/knob-animation-and-python-a-primer/
>> http://www.nukepedia.com/python/animationcurve-and-animationkey-objects/
>>
>> Hope that helps.
>>
>> Cheers,
>> Ivan
>>
>>
>> On Wed, Apr 18, 2012 at 3:16 AM, Ron Ganbar <[email protected]> wrote:
>>
>> Hi guys,
>> quick question, back in Shake it was easy to type an animation curve, it
>> was simply hermite(0, 0@1, 15@10, 44@100).
>> Is there a way to easily create an animation curve like that in Nuke?
>> I know about setValueAt(), but that's for each keyframe rather than a
>> whole curve.
>>
>> Thanks!
>> Ron Ganbar
>> email: [email protected]
>> tel: +44 (0)7968 007 309 [UK]
>>      +972 (0)54 255 9765 [Israel]
>> url: http://ronganbar.wordpress.com/
>>
>>
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