I have a gizmo with a dynamically generated CascadingEnumeration_Knob. The issue with this gizmo is that it errors on script load since the knob is empty until the inputChanged callback is run. There is a flag I can set on the knob (nuke.DO_NOT_WRITE), but this is not persistent it seems.
Any ideas on how to properly setup this gizmo and its script to load properly without erroring? Error I get is RuntimeError: rCameraSwitch1.shot: Bad value for shot : sh0270_joinViews sh0270_joinViews is what was in the enum knob when the script was saved. cheers, Brandon L. Harris _______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
