I have a gizmo with a dynamically generated CascadingEnumeration_Knob.  The 
issue with this gizmo is that it errors on script load since the knob is empty 
until the inputChanged callback is run.  There is a flag I can set on the knob 
(nuke.DO_NOT_WRITE), but this is not persistent it seems.

Any ideas on how to properly setup this gizmo and its script to load properly 
without erroring?

Error I get is

RuntimeError: rCameraSwitch1.shot: Bad value for shot : sh0270_joinViews

sh0270_joinViews is what was in the enum knob when the script was saved.

cheers,
Brandon L. Harris
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