final cut X is not using quicktime X and thats all I can say about it.

Randy S. Little
http://reel.rslittle.com
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 <http://www.linkedin.com/in/rslittle>



On Mon, Apr 18, 2011 at 10:52, Ned Wilson <nedwil...@gmail.com> wrote:

> I've had a chance to dig a little deeper into this, and to be honest, I
> really don't think that Final Cut X is going to solve any problems. Rather,
> it will make them worse.
>
> I've been experimenting on a system that has the following configuration.
>
> - Fresh install of Mac OS Snow Leopard ( installed as 10.6.0, updated via
> Software Update to 10.6.7 ). I know that certain configurations of Macs that
> are upgraded from Leopard behave differently.
> - After the fact install of Quicktime Pro 7. Since this machine was not
> upgraded from Leopard, the legacy Quicktime player has to be installed
> separately.
> - Nuke 6.2v2 64-bit
> - NEC PA271W-BK, calibrated with a Spyder3 Elite. Calibration targets:
> 6500K, brightness 90 cd/m2.
>
> Quicktimes are authored from Nuke using the DNxHD Codec. Specifically, 36
> Mbps, 1080p/23.976. Quicktimes are written in the default colorspace ( Gamma
> 1.8 ).
>
> If you take a look at the Quicktime files that are authored from Nuke, they
> do not contain 'colr', 'nclc', or 'gama' atoms. I verified this with both
> Atom Inspector and Dumpster.
>
> This is quoted directly from Apple's website: "QuickTime X takes advantage
> of the proven capabilities of ColorSync to color-manage your media for the
> best playback experience".
>
> Fail, fail, FAIL.
>
> What Quicktime X is doing under the hood appears to be as follows.
> Apparently, you now have the ability to attach an ICC profile of sorts to
> Quicktime movies. If you download a trailer from Apple's website, save it to
> your desktop and Get Info on it ( Command-i ), it now has a Color profile
> option. It would appear that Apple is setting these to HD (1-1-1). It would
> appear that Quicktime X is checking to see if this profile exists in the
> movie file. If it does, it will apply no gamma conversion. If it doesn't, it
> will automatically apply a gamma of 1.212121 ( 1.8 -> 2.2 ). Next, and I
> can't confirm this, but it appears to be applying a conversion LUT to get
> the Quicktime to look correctly on your specific display. Since my display
> is calibrated to 6500k, you can note a definite cyan shift in the Quicktime.
>
> I tried authoring with Shake, Nuke, and AfterFX, and they all produce the
> same result: Quicktime files simply look different when viewed with
> Quicktime Player X.
>
> Maybe I didn't look in the right place, but I was not able to find any
> documentation on exactly what QTX is doing, nor was I able to determine how
> to control it. I sent an email to a friend of mine who used to work for
> Apple, and I posted this question to Apple's discussion forums. I have
> gotten no response, so I really don't know what a solution would be at this
> point.
>
> If Final Cut X is going to "solve" our problems... they had better publish
> some documentation on exactly what the new Quicktime API is doing under the
> hood, and they need to publish how we would control the behavior.
>
> -n
>
> On Apr 18, 2011, at 6:40 AM, Brad Friedman wrote:
>
> Can I suggest exposing all the internal settings as meta data recievers,
> and then providing a gizmo for "foundry settings for QuickTime" that emits
> meta data that foundry feels is "correct for most users"?  That way you can
> provide the simplified controls most users want, while allowing users like
> Ned, Eddie, myself, and others I don't know personally, the control we need
> to deliver consistently to clients across multiple shows and releases?  I'm
> getting very tired if having to read the nuke mov reader and writer
> sourcecode every release. And unfortunately, client demands are getting
> worse. Now not only am I expected to match editorial avid media, but I have
> to deliver color critical iPad h264 files and h264 desktop files, for every
> version of every shot of every feature in the facility across multiple
> visions of nuke.
>
> That, or perhaps you could focus on making some write node functionality
> that's really good at calling into other applications for post render
> encoding? I would love a greased pipe into compressor, for example, as an
> alternative.
>
> On Apr 18, 2011, at 7:11 AM, Jerry Huxtable <je...@thefoundry.co.uk>
> wrote:
>
> We use QuickTime to read and write QuickTime movies, and always have, so
> there's nothing to switch back to. The issue is that due to history of vague
> documentation and dodgy codec and host software implementations, there is no
> right way of doing things. If we write the colr atom out, then people will
> complain that their movies look different in QuickTime Player and Shake. If
> we don't write it out people will complain that their movies look different
> in FCP and Shake (or something similar). If we provide the option, people
> will complain that there's no way to set the option so that it works in all
> other software. Some software ignores the colr atom, and some doesn't. Some
> codecs ignore it and some don't. Some ignore everything and make the user
> compensate. Some just make stuff up. There's really no correct solution
> which fits all cases. We have the same situation on import - should we
> ignore the colr atom like some software, or should we honour it...and how do
> we know whether a codec has decided to take account of it or not?
>
> Jerry
>
> On 18 Apr 2011, at 11:58, chris wrote:
>
> yeah, unfortunately it seems to be a moving target,
> sometimes it works then it breaks again...
>
> i thought the problem is solved with v6 (had good results
> with 6.0v5 and 6.1) but then i had to write out ProRes files
> as sRGB recently to get them looking right (Nuke 6.2vx as
> far as i remember).. doesn't make much sense, so go figure.
>
> shake works pretty reliable as long as you account for the
> 0.818 viewer gamma difference so i often use that for the
> final DPX to QT conversion.
>
> i really really hope that when apple said "color management
> though color sync" on the FCP X announcement that they found
> a good way to tag all the codec variations and it carries
> over to quicktime and eventually to all other applications.
> it's just a pitty that adobe and the foundry took the effort
> to write their own importer and now will have to decide it
> they hand onto that or switch back again (not an easy choice
> i imagine).
>
> ++ chris
>
>
> On 4/18/11 at 11:47 AM, 
> <wou...@thefoundry.co.uk>wou...@thefoundry.co.uk(Wouter Klouwen) wrote:
>
> Unfortunately these are all bugs in different software
>
> packages. Even between the different Apple packages such
>
> as Shake, QuickTime Player and FCP there are differences
>
> in gamma.
>
>
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