Well even when I make entire preview in ram on last node before write, writing 
frames make Nuke re-render the exact same thing instead of direct write ram 
cache to files. Quiet disapointing, performances, playback and caching are 
really strangely outdated, specially coming from Toxik.

Anyway Randy, sure I wouldn't start toxik vs nuke thread, nuke is ahead hands 
down regarding a lot of things (3d environement, customization, python 
scripting, etc etc). But when nuke works ok regarding performances, toxik just 
fly. So I can't not think of having toxik caching technology inside nuke, but 
hey, we can't have the butter and the dairywoman lol  [Rolling Eyes]  I just 
hope thefoundry dev team will have a look at this in the future.



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