You could just save out that group as a normalize gizmo and register it as
a viewer process and it will show up in the viewer lut dropdown.

-deke

On Oct 13, 2012, at 8:06, Diogo Girondi <[email protected]> wrote:

For sure we would.

I once discussed an idea with Foundry folks of making the IP button work as
a conector to a individual DAG for the Viewer where you could build up a
trees like any other. This would allow you to use a arbitrary number of
nodes without having to group them or having to cope with loose nodes on
your project DAG.

Mainly because even though I love the concept of the IP I never been too
fond of loose nodes with no visible connection in a tree. Which is
something Fusion has and annoys quite a bit.

So we would basically have a number of "viewer slots" where each slot is a
DAG. These slots could be set, accessed and maintained from the project
root, or some more convenient place. And the IP button on the viewer would
become a IP slot selector instead of just a on/off switch.

This would allow us to have multiple IPs at our disposal at any time
without having to rename a viewer's input process or the IP nodes. And we
would still be able to share a IP (slot) across viewers and of course be
able to set these from a menu.py and whatnots. All this without crowing the
viewer's menu even more.

Not to mention that this "slot selector" could be made in a way to allow
for multiple selections, thus allowing people to activate a guide IP, a
normalizer IP and a CC IP all at the same time without having to combine
multiple nodes under a single IP node that is lost in a tree.

But then they did the custom viewer process and this became questionable.


-diogo

On Sat, Oct 13, 2012 at 3:16 AM, Frank Rueter <[email protected]> wrote:

>  you'd still have to use up the input process slot
>
>
> On 13/10/12 7:13 PM, Diogo Girondi wrote:
>
> I believe you could use something like this:
>
>  Group {
>  name dNormalizer
>  tile_color 0x7aa9ffff
>  selected true
>  addUserKnob {20 dnormalizer l dNormalizer}
>  addUserKnob {26 tx l "" +STARTLINE T "Nothing to see here"}
> }
>  Input {
>   inputs 0
>   name Input
>   xpos -450
>   ypos -312
>  }
>  Dot {
>   name Dot2
>   xpos -416
>   ypos -244
>  }
> set N23ae8440 [stack 0]
>  Dot {
>   name Dot1
>   xpos -292
>   ypos -244
>  }
> set N23aeb250 [stack 0]
>  Dilate {
>   size {{input.format.w i}}
>   name Dilate1
>   label Max
>   xpos -379
>   ypos -166
>  }
>  NoOp {
>   name Max
>   xpos -379
>   ypos -120
>   addUserKnob {20 User}
>   addUserKnob {18 max l Max:}
>   max {{"\[sample this.input r 0 0]" i} {"\[sample this.input g 0 0]" i}
> {"\[sample this.input b 0 0]" i}}
>  }
> push $N23aeb250
>  Dilate {
>   size {{input.format.w*-1 i}}
>   name Dilate2
>   label Min
>   xpos -262
>   ypos -165
>  }
>  NoOp {
>   name Min
>   xpos -262
>   ypos -119
>   addUserKnob {20 User}
>   addUserKnob {18 min l Min:}
>   min {{"\[sample this.input r 0 0]" i} {"\[sample this.input g 0 0]" i}
> {"\[sample this.input b 0 0]" i}}
>  }
> push $N23ae8440
>  Grade {
>   blackpoint {{Min.min i}}
>   whitepoint {{Max.max i}}
>   white_clamp true
>   name Grade1
>   xpos -450
>   ypos -13
>  }
>  Output {
>   name Output1
>   xpos -450
>   ypos 92
>  }
> end_group
>
>  Wouldn't it work?
>
>
>  cheers,
> diogo
>
> On Sat, Oct 13, 2012 at 2:47 AM, Frank Rueter <[email protected]>wrote:
>
>> Same. It would indeed be very helpful. Has somebody sent in a request
>> yet?
>>
>>
>>
>> On 13/10/12 6:54 AM, Holger Hummel|Celluloid VFX wrote:
>>
>>> yes, you can.
>>> BUT:
>>> - it needs manual work: you need to know/find the min/max values. they
>>> change from pass to pass, actually in most cases from frame to frame.
>>> - it's quicker when you can just click on button to toggle this. also
>>> because it does not conflict with some other VIWER_INPUT that might be
>>> active.
>>>
>>> so +1 from me making this a feature request
>>>
>>> - Holger
>>>
>>>
>>> jbidwell wrote:
>>>
>>>> You can make a grade and group it, then name it "VIEWER_INPUT". The
>>>> viewer will use that grade in the viewer whenever the IP button is active.
>>>>
>>>> - JB
>>>> ------------------------------------------------------------------------
>>>>
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>>>
>>>
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>
>
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