Hi all,
this is reported but was wondering if I'm the only one who finds
F_Regrain close to unusable in a render farm environment?
It's all dandy as long as you render locally, but as soon as you have
multiple machines render a script with F_Regrain in it, some of the
frame batches are all screwed up with completely wrong grain (way to big
and intense - confetti like).
It seems like F_Regrain samples it grain again when the batch starts or
something. I'm rendering on linux and osx, workstation is linux.
Does anybody know what I'm talking about? Maybe even a solution to
fixing it? I will generate a grain plate locally now and use that on the
render farm for now.
Cheers,
frank
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