Hi all,

this is reported but was wondering if I'm the only one who finds F_Regrain close to unusable in a render farm environment?

It's all dandy as long as you render locally, but as soon as you have multiple machines render a script with F_Regrain in it, some of the frame batches are all screwed up with completely wrong grain (way to big and intense - confetti like). It seems like F_Regrain samples it grain again when the batch starts or something. I'm rendering on linux and osx, workstation is linux.

Does anybody know what I'm talking about? Maybe even a solution to fixing it? I will generate a grain plate locally now and use that on the render farm for now.



Cheers,
frank

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