They would just be updating/improving their IDT.
I've tried the current one, and it work's fundamentally as expected.
But like any sort of calibration exercise, you can always get closer
to the target with more time.
On Fri, Mar 7, 2014 at 4:05 AM, Randy Little <[email protected]
<mailto:[email protected]>> wrote:
I just saw that at NAB Sony is releasing an update to there ACES
implementation as well as s-log3 for the f65. So Maybe they
had something that wasn't quit right with their ACES implementation?
Randy S. Little
http://www.rslittle.com/
http://www.imdb.com/name/nm2325729/
On Thu, Mar 6, 2014 at 11:51 AM, Alex Fry <[email protected]
<mailto:[email protected]>> wrote:
The ACES values are scene linear.
The difference with scene linear files you would have
previously been working with, is that whilst they would have
been scene linear in their intensity, but their primaries
are effectively display referred (either Rec709 primaries or
P3). Because their gamut and whitepoint already match your
display device a simple 1D transform will give you a
viewable result.
ACES stores values using the much wider primaries shown
below, they are wide enough that they cover all of the
visible colours in the horseshoe of the spectral locus.
When you look at the Yxy diagram below, you have to remember
that big Y/brightness (the intensity of the pixel) is
collapsed into the Z axis, so you have to imagine it coming
out of the screen towards you.
The scene linear files you would have used in the past can
only represent colour within the green or blue triangles,
ACES can represent colours across the entire spectral locus
(plus some imaginary colours outside the horseshoe but
within the ACES triangle). But the total sum brightness, and
its linearity relative to light levels in the scene remain
the same.
I was under the impression that one of the main points
of ACES is to use the linear light state as the common
ground for all colour qworkflows
It is.
And part of that is divorcing the primaries from either the
input device or output device.
Inline image 1
On Thu, Mar 6, 2014 at 10:19 AM, Frank Rueter
<[email protected] <mailto:[email protected]>> wrote:
Thanks.
Using OCIO and RRT (sRGB) yields the expected result. I
guess my confusion was/is with the fact that ACES linear
does not produce the result I expected from scene
referred linear data, and I was under the impression
that one of the main points of ACES is to use the linear
light state as the common ground for all colour
qworkflows, as it should represent the light data
captured on set irrelevant of input output signals.
In other words, I would a have expected ACES linear to
be a lot closer to the linear light images I have been
working with over the years.
It may just be a case of un-learning things to be able
to understand this fully.
Cheers,
frank
On 3/6/14, 8:17 AM, hxpro wrote:
On 03/03/2014 19:52, Frank Rueter wrote:
Actually, scratch that, ACES linear followed by
rec709>linear in Nuke
doesn't look like anything I see in RawViewer in
terms of saturation.
The gamma looks reasonable though.
Any more hints?
ACES uses very saturated primaries (in chromaticity
terms), this means that just performing a 1D colour
space conversion will result in desaturated looking
images. You need to use something like the RRT+ODT
to convert to something 'filmic', or at least you
need to map from the ACES primaries into the rec709
primaries somehow. You'd need to be careful doing so
due to gamut missmatches, which is where a lot of
the challenges are.
Kevin
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