maya is "archaic" too, yet it uses all cores/threads and rendering is as fast as how many cores you feed it.
On Tue, Dec 9, 2014 at 3:24 PM, itai bachar <[email protected]> wrote: > im on 8.06, i checked vers 9, it is the same. > > On Tue, Dec 9, 2014 at 3:06 PM, Jed Smith <[email protected]> wrote: > >> I am curious what version of Nuke you are doing these tests with. >> Perhaps 9.0v1 has improved performance on multithreaded systems? >> >> On Monday, December 8, 2014 at 2:36 PM, itai bachar wrote: >> >> the foundry should recommend an i7 not a dual xeon in their >> *Windows Certified Box Hardware* >> >> >> *in their site.* >> >> >> On Mon, Dec 8, 2014 at 9:13 PM, Nathan Rusch <[email protected]> >> wrote: >> >> is nuke going to be optimised for multi threading any time soon? >> >> >> I don't work for The Foundry, so I can only speculate, but I wouldn't >> hold your breath. >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > >
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