You don't have to call me a cry baby in front of the whole User List, aye?...
Ron Ganbar email: [email protected] tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Mon, Dec 8, 2014 at 8:59 PM, itai bachar <[email protected]> wrote: > and render 3d half speed... > next time you wait for a render from me, dont ask me why it is so slow... > :-) > > On Mon, Dec 8, 2014 at 8:24 PM, Ron Ganbar <[email protected]> wrote: > >> I doubt it, Itai. >> Maybe you can assemble a box for testing based on i7s and test that >> instead. >> >> >> >> Ron Ganbar >> email: [email protected] >> tel: +44 (0)7968 007 309 [UK] >> +972 (0)54 255 9765 [Israel] >> url: http://ronganbar.wordpress.com/ >> >> On Mon, Dec 8, 2014 at 8:08 PM, itai bachar <[email protected]> wrote: >> >>> im assembling a box for nuke, resolve and 3d. it is not a render node, i >>> need the faster interactivity of the i7. >>> is nuke going to be optimised for multi threading any time soon? >>> thanks >>> >>> >>> On Mon, Dec 8, 2014 at 7:46 PM, Nathan Rusch <[email protected]> >>> wrote: >>> >>>> Nuke's 3D system is archaic (read: single-threaded), so the poor 3D >>>> performance isn't too surprising. My instinct is that the performance >>>> differences you're seeing are probably due to the i7's higher clock >>>> combined with scripts that aren't optimal test cases for pure threaded >>>> rendering. There are still plenty of nodes in Nuke that will prevent it >>>> from taking advantage of the threading potential of modern hardware if they >>>> exist in your script. >>>> >>>> If you're assembling render node hardware, I wouldn't worry about Nuke >>>> in your decision-making process, as the render times for Nuke scripts will >>>> almost always pale in comparison to those of 3D renders. >>>> >>>> -Nathan >>>> >>>> >>>> *From:* itai bachar <[email protected]> >>>> *Sent:* Monday, December 08, 2014 9:22 AM >>>> *To:* Nuke user discussion <[email protected]> >>>> *Subject:* Re: [Nuke-users] (no subject) >>>> >>>> Ive tried extensively with regular and m16, >>>> the m16 sheds about 15-20% of render time, getting the dual xeon >>>> slightly closer to the i7. >>>> Another oddity, i tried displacement, with an imported obj, the i7 took >>>> 4 minutes to render the scene, >>>> the -m16 xeon took 12 (twelve) minutes, and the regular (32 threads) >>>> took a relaxed 15 minutes approach. >>>> I thought maybe the imported obj is difficult for a xeon processor, so >>>> i did a test with a built in nuke sphere, >>>> displaced it a bit with local noise node, and the i7 took 8 minutes and >>>> the -m16 xeon a leisurely 19 minutes. >>>> so, it seems to me that nuke is not liking xeon processors. >>>> thats a big shame, because i need these for 3d rendering...:-( >>>> >>>> On Mon, Dec 8, 2014 at 5:40 PM, Randy Little <[email protected]> >>>> wrote: >>>> >>>>> yes -m 16 but try 14 or 15 and see if that frees up cpu for system >>>>> calls. Worth a try. >>>>> >>>>> Randy S. Little >>>>> http://www.rslittle.com/ >>>>> http://www.imdb.com/name/nm2325729/ >>>>> >>>>> >>>>> >>>>> On Mon, Dec 8, 2014 at 10:25 AM, itai bachar <[email protected]> >>>>> wrote: >>>>> >>>>>> the machine has 2 xeon e5 2689's, 8 cores each. >>>>>> so that's 16 physical cores, >>>>>> should I do -m 16? >>>>>> thanks >>>>>> >>>>>> On Mon, Dec 8, 2014 at 5:16 PM, Deke Kincaid <[email protected]> >>>>>> wrote: >>>>>> >>>>>>> Hi itai >>>>>>> >>>>>>> Is that 16 physical or virtual cores? If it's virtual then you >>>>>>> should do it for the physical ones -m 8. >>>>>>> >>>>>>> >>>>>>> On Monday, December 8, 2014, itai bachar <[email protected]> >>>>>>> wrote: >>>>>>> >>>>>>>> Ok I checked with the xeons on 16 threads only, >>>>>>>> now they lag behind the i7 for 10-12% only... >>>>>>>> this is very weird. >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Dec 8, 2014 at 4:38 PM, itai bachar <[email protected]> >>>>>>>> wrote: >>>>>>>> >>>>>>>>> sorry guys for the hebrew, that was meant for Ron, >>>>>>>>> Thanks for the tips, i'll test it with -m 16 cores and see what >>>>>>>>> happens. >>>>>>>>> >>>>>>>>> >>>>>>>>> On Mon, Dec 8, 2014 at 4:19 PM, itai bachar <[email protected]> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>>> תודה. >>>>>>>>>> דה פאונדרי לא שמעו על WINDOWS? >>>>>>>>>> זה די נפוץ... >>>>>>>>>> לא מצליח להתחבר למיילינג ניוז הזה. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On Mon, Dec 8, 2014 at 3:18 PM, Ron Ganbar <[email protected]> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>>> Windows in this case. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> Ron Ganbar >>>>>>>>>>> email: [email protected] >>>>>>>>>>> tel: +44 (0)7968 007 309 [UK] >>>>>>>>>>> +972 (0)54 255 9765 [Israel] >>>>>>>>>>> url: http://ronganbar.wordpress.com/ >>>>>>>>>>> >>>>>>>>>>> On Mon, Dec 8, 2014 at 2:50 PM, Neil Scholes < >>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>> >>>>>>>>>>>> Hi Ron, >>>>>>>>>>>> >>>>>>>>>>>> I'm curious is that on linux? Thinking about new machine so >>>>>>>>>>>> processor choice is on my mind...... >>>>>>>>>>>> >>>>>>>>>>>> Sent from my iPad >>>>>>>>>>>> >>>>>>>>>>>> On 7 Dec 2014, at 20:07, Ron Ganbar <[email protected]> wrote: >>>>>>>>>>>> >>>>>>>>>>>> I would expect a piece of software like Nuke to, well, push >>>>>>>>>>>> and make use of everything available. It really feels odd to me >>>>>>>>>>>> that The >>>>>>>>>>>> Foundry aren't taking care of this. >>>>>>>>>>>> Thanks for the tips. I'll pass them on. >>>>>>>>>>>> >>>>>>>>>>>> R >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> Ron Ganbar >>>>>>>>>>>> email: [email protected] >>>>>>>>>>>> tel: +44 (0)7968 007 309 [UK] >>>>>>>>>>>> +972 (0)54 255 9765 [Israel] >>>>>>>>>>>> url: http://ronganbar.wordpress.com/ >>>>>>>>>>>> >>>>>>>>>>>> On Sun, Dec 7, 2014 at 10:04 PM, Randy Little < >>>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> Yeah or just hit x in the dag and type "set threads" see if >>>>>>>>>>>>> its using virtual cores. If it is try "set threads (physical >>>>>>>>>>>>> cores)" so >>>>>>>>>>>>> "set threads 16" if thats even the case. >>>>>>>>>>>>> >>>>>>>>>>>>> Randy S. Little >>>>>>>>>>>>> http://www.rslittle.com/ >>>>>>>>>>>>> http://www.imdb.com/name/nm2325729/ >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> On Sun, Dec 7, 2014 at 2:14 PM, Nathan Rusch < >>>>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>> Nuke has (always had?) performance problems on machines >>>>>>>>>>>>>> with many virtual cores. First thing I would try is running Nuke >>>>>>>>>>>>>> with `-m >>>>>>>>>>>>>> 16` on the Xeon box. >>>>>>>>>>>>>> >>>>>>>>>>>>>> -Nathan >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> *From:* Ron Ganbar >>>>>>>>>>>>>> *Sent:* Sunday, December 07, 2014 6:21 AM >>>>>>>>>>>>>> *To:* Nuke user discussion >>>>>>>>>>>>>> *Subject:* [Nuke-users] (no subject) >>>>>>>>>>>>>> >>>>>>>>>>>>>> Hey guys >>>>>>>>>>>>>> A friend is testing a dual Xeon e5 2689 64GB gtx970 vs his >>>>>>>>>>>>>> old i7 3930K 32GB gtx680, (both reading/writing to a same spec >>>>>>>>>>>>>> ssd running >>>>>>>>>>>>>> windows). >>>>>>>>>>>>>> Just so happens that the old single cpu pc is faster at >>>>>>>>>>>>>> rendering, around 5%-30% than the dual xeon machine. >>>>>>>>>>>>>> Interactivity is also >>>>>>>>>>>>>> slightly faster on the i7. (the xeon redraws a bit slower when >>>>>>>>>>>>>> you go to a >>>>>>>>>>>>>> new frame on the timeline). >>>>>>>>>>>>>> When rendering in Maya, he gets the expected 105-115% speed >>>>>>>>>>>>>> gain (more than twice as fast) from the xeon's. >>>>>>>>>>>>>> Seems very odd. How come? Anything we're missing here? >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> Ron Ganbar >>>>>>>>>>>>>> email: [email protected] >>>>>>>>>>>>>> tel: +44 (0)7968 007 309 [UK] >>>>>>>>>>>>>> +972 (0)54 255 9765 [Israel] >>>>>>>>>>>>>> url: http://ronganbar.wordpress.com/ >>>>>>>>>>>>>> ------------------------------ >>>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>>>>> [email protected], >>>>>>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>>>>>> >>>>>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>>>>>> >>>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>>>>> [email protected], >>>>>>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>>>>>> >>>>>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>>>> [email protected], >>>>>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>>>>> >>>>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>>> [email protected], >>>>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>>>> >>>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>>> [email protected], >>>>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>>>> >>>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>> [email protected], >>>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>>> >>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> ----- >>>>>>> Deke Kincaid >>>>>>> M&E OEM Development Manager >>>>>>> The Foundry >>>>>>> Mobile: (310) 883 4313 <%28310%29%20883%204313> >>>>>>> Tel: (310) 399 4555 - Fax: (310) 450 4516 <%28310%29%20450%204516> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Nuke-users mailing list >>>>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Nuke-users mailing list >>>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> >>>> >>>> >>>> ------------------------------ >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
