Oh, sorry, I misunderstood. I haven't tested this with am moving camera
yet hence my half-arsed reply, sorry.
That sounds like a bug. I assumed that the resulting transform as viewed
through the original camera will give you the correct line up. You are
saying that is not the case?
On 12/03/2015 11:01 AM, Igor Majdandzic wrote:
Exactly, but when I want to film it again through 3D space, I've got
the the "camera" baked into it. So, what would be the application.
Can't project through the cam I used for analyzing the plate. Or what
am I missing here?
Just looking at the plate and the resulting transformed geo and I got
confused.
Am 02.12.2015 um 20:32 schrieb Frank Rueter|OHUfx:
No, the camera is one of the required inputs for object tracking. The
result is an animated TransformGeo
On 12/03/2015 01:01 AM, Igor Majdandzic wrote:
Nice!
But 1 Question?
It looks like the Camera is Baked into the obj. Am I correct? Why
would I want that. I mean, i have a cam, right?
Am 02.12.2015 um 05:49 schrieb Howard Jones:
Excellent!
Is there a way to export moving camera and static object too ?
Howard
On 2 Dec 2015, at 12:47 a.m., Frank Rueter|OHUfx <fr...@ohufx.com>
wrote:
Christmas came early:
https://vimeo.com/channels/nukepedia/147533966
This is a much requested feature which is why I'm posting it
outside the usual Nukepeida channels.
Thanks Roman!!
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<http://ohufx.com/index.php/vfx-compositing> | *workflow
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