Hi Daniel,

I've answered on your forum thread. I also wondered whether expressions
might be causing this (
http://community.thefoundry.co.uk/discussion/post.aspx?f=189&t=120025&p=1008064
).

If you have a script and repro steps, please do send them in to our Support
team so that we can take a look.

Regards,
Lucy

On Fri, Mar 4, 2016 at 4:34 PM, Elvis Au <el...@blueskystudios.com> wrote:

> Hi Daniel:
>
> This is a shot in the dark without seeing your actual script but the
> behavior matches something I've seen before. Do you have expressions/python
> code that execute anytime there is an update to the tree? You may need to
> check your script editor to see this. If there is code being executed every
> time there is an update to the tree any where that will also explain why it
> gets worse as the tree gets bigger (more nodes = more code to chew through)
> And as far as I know, that coded is being processed by one proc.
>
> I put a request for Foundry to look at this a while back:
>
> Bug 35703 - Expressions evaluated in unrelated parts of tree
>
> Development gave the following details in response:
>
> "...this is a known bug. The root cause is the way Nuke handles
> expression links between knobs. There is currently no way of knowing if
> changes in any part of a script will affect the result of a particular
> expression without evaluating that expression."
>
>
> In the past to get around this, I've copied over the roto node to an empty
> script only to copy it back after I've made my edits.
>
>
> Elvis
>
>
>
>
>
> ----- Original Message -----
> From: "Daniel Hartlehnert" <dah...@gmx.de>
> To: "Nuke user discussion" <nuke-users@support.thefoundry.co.uk>
> Sent: Friday, March 4, 2016 11:00:16 AM
> Subject: [Nuke-users] Nuke locking up with 1 cpu busy
>
> Hi,
>
> sorry for cross-posting this from the forums, but i hardly got any
> response there.
> I tend to get this behavior in Nuke quite often with bigger scripts and it
> just gets unusable.
> The symptom is Nuke completely locking up when dbl-clicking a node to open
> its properties. Usually it happens when dbl-clicking a roto or rotopaint
> node.
> Looking in the system monitor, i can see that 1 (out of 12) cpu’s is 100%
> busy, and maybe, if you wait long enough, it will eventually be ok.
> But i have waited for several minutes sometimes, still no go.
> So the only option is to force quit out of Nuke.
> The odd thing is, i can sometimes work in the same script for hours, then
> suddenly the symptons start to show up. I even had it affect other nodes as
> well. So dbl-clicking a merge node for example too ages.
> I am on Nuke 8.0v6 on Linux.
>
> So my question is: are there any operations in Nuke that are single
> threaded esp. regarding Rotos that could trigger this behavior? Have other
> people seen this as well?
>
> Regards,
> Daniel_______________________________________________
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-- 
Lucy Wilkes

Senior Software Engineer
The Foundry
5 Golden Square, London, W1F 9HT
Tel: +44 (0)20 7479 4350
Web: www.thefoundry.co.uk
Email: l...@thefoundry.co.uk


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