Are these float now? As PF could only output 8bit at one point.
Do we know if they have added the 1/2 pixel required to stop unnecessary
interpolation?
ie
set cut_paste_input [stack 0]
version 9.0 v8
push $cut_paste_input
Expression {
expr0 (x+0.5)/width
expr1 (y+0.5)/height
name UVmap
}
Howard
> On 24 Aug 2016, at 11:16, Holger Hummel|Celluloid VFX
> <[email protected]> wrote:
>
> Well... it's not that we don't know that kind of 'smart thinking' from other
> software vendors, do we?
> Hope dies last - but it ultimately will, right? ;)
>
> Interesting to know you see quality issues with the STMaps from PFTrack.
> Wondering if that
> is also the case with the built-in workflow of the new PFTrack versions.
>
> Cheers,
> Holger
>
> On 23.08.2016 22:32, Frank Rueter|OHUfx wrote:
>> Thanks for confirming Holger.
>> I have asked them now as well and go tthe same reply (no longer being
>> developed because of the new STMap workflow).
>>
>> Whilst love PFTrack and will certainly upgrade, I don't like being forced
>> into it like this.
>>
>> So I'm creating my own STMaps now via Nuke 9.
>>
>> I tried creating them through PFTrack but the quality/accuracy wasn't as
>> good as using the PFBarrel plugin in Nuke 9 to produce them.
>>
>> I would have hoped that they at least compile their code for Nuke 10 and
>> then let it phase out after a fair amount of time.
>>
>> Cheers,
>> frank
>>
>> On 23/08/16 8:29 PM, Holger Hummel|Celluloid VFX wrote:
>>> Hi Frank,
>>>
>>> asked them exactly this question last week.
>>> Doesn't exist anymore. The official workflow from PFTrack is now to export
>>> STMaps:
>>>
>>> http://www.thepixelfarm.co.uk/pftrack-st-maps/
>>> <http://www.thepixelfarm.co.uk/pftrack-st-maps/>
>>>
>>> Question is of course whatcha gonna do if you have an older version of
>>> PFTrack?
>>> They apparently didn't think about that...
>>>
>>> But you can always pipe a UV ramp image through the undistort in PFTrack and
>>> render that to be used in Nuke i think.
>>>
>>> Cheers,
>>> Holger
>>>
>>>
>>>
>>> On 23.08.2016 05:39, Frank Rueter|OHUfx wrote:
>>>> Does anybody know about the whereabouts of the PFBarrel plugin these days?
>>>> For Nuke 10 that is??
>>>>
>>>> Cheers,
>>>> frank
>>>>
>>>> --
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>>> --
>>> Holger Hummel - [email protected] <mailto:[email protected]>
>>>
>>> Celluloid Visual Effects GmbH & Co. KG
>>> Paul-Lincke-Ufer 39/40, 10999 Berlin
>>> phone +49 (0)30 / 54 735 220 - [email protected]
>>> <mailto:[email protected]>
>>>
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>>
>>
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> --
> Holger Hummel - [email protected] <mailto:[email protected]>
>
> Celluloid Visual Effects GmbH & Co. KG
> Paul-Lincke-Ufer 39/40, 10999 Berlin
> phone +49 (0)30 / 54 735 220 - [email protected]
> <mailto:[email protected]>
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