Hi, just wondering if anyone has any suggestions as to why a BlinkScript
may be working fine on a Quadro K1200 on a cheap Linux box, but take hours
on a Quadro K600 and 600 (mixed environment) on Windows. Trying to remotely
troubleshoot this.

I'm getting a draw speed of about a second or two for a 2K frame in Nuke
10.0v4 on Linux with the K1200 whereas  the Windows setup in Nuke 10.0v1
the other guys are using is exponentially slower. It seems the GPU they are
using should "only" be about 4 times slower which is still very workable.

I'll send a ticket to the Foundry with an example, but it's going to take
them a while to get back to me.

Thanks,
Michael
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