Hi, just wondering if anyone has any suggestions as to why a BlinkScript may be working fine on a Quadro K1200 on a cheap Linux box, but take hours on a Quadro K600 and 600 (mixed environment) on Windows. Trying to remotely troubleshoot this.
I'm getting a draw speed of about a second or two for a 2K frame in Nuke 10.0v4 on Linux with the K1200 whereas the Windows setup in Nuke 10.0v1 the other guys are using is exponentially slower. It seems the GPU they are using should "only" be about 4 times slower which is still very workable. I'll send a ticket to the Foundry with an example, but it's going to take them a while to get back to me. Thanks, Michael
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