Gives me a "vibrancy" error, gizmo/plugin within gizmo ?

On Tue, Apr 11, 2017 at 3:43 PM motion artist <[email protected]>
wrote:

> Forgot to include the selective colour settings in PS.
>
> Let me know what you guys think
>
>
> All the best
>
> Stepan
>
> On Tue, Apr 11, 2017 at 2:41 PM, motion artist <[email protected]>
> wrote:
>
>> Ok so this might be a complete accident but I seemed to have gotten a
>> result in nuke that is in the ballpark of the result in PS. Here are some
>> stills with the results and settings.
>>
>> set cut_paste_input [stack 0]
>> version 10.5 v1
>> push $cut_paste_input
>> Colorspace {
>>  colorspace_out sRGB
>>  name Colorspace1
>>  selected true
>>  xpos -1214
>>  ypos -69
>> }
>> set N9017ac00 [stack 0]
>> Saturation {
>>  saturation 0
>>  name Saturation2
>>  selected true
>>  xpos -1337
>>  ypos 7
>> }
>> Shuffle {
>>  green red
>>  blue red
>>  alpha red
>>  name Shuffle1
>>  selected true
>>  xpos -1337
>>  ypos 33
>> }
>> Invert {
>>  name Invert1
>>  selected true
>>  xpos -1337
>>  ypos 59
>> }
>> push $N9017ac00
>> Group {
>>  name SeondaryColour1
>>  note_font Arial
>>  selected true
>>  xpos -1093
>>  ypos 42
>>  mapsize {0.15 0.15}
>>  addUserKnob {20 User l Grade}
>>  addUserKnob {18 RedKnob l Red R 0 2}
>>  RedKnob {0.5 0 0}
>>  addUserKnob {6 RedKnob_panelDropped l "panel dropped state" -STARTLINE
>> +HIDDEN}
>>  addUserKnob {22 suppressR l suppress -STARTLINE T
>> "n=nuke.thisNode()\nn\['RedKnob'].setValue(\[0.18,0.18,0.18])"}
>>  addUserKnob {18 GreenKnob l Green R 0 2}
>>  GreenKnob {0 1 0}
>>  addUserKnob {6 GreenKnob_panelDropped l "panel dropped state" -STARTLINE
>> +HIDDEN}
>>  addUserKnob {22 suppressG l suppress -STARTLINE T
>> "n=nuke.thisNode()\nn\['GreenKnob'].setValue(\[0.18,0.18,0.18])"}
>>  addUserKnob {18 BlueKnob l Blue R 0 2}
>>  BlueKnob {0 0 1}
>>  addUserKnob {6 BlueKnob_panelDropped l "panel dropped state" -STARTLINE
>> +HIDDEN}
>>  addUserKnob {22 suppressB l suppress -STARTLINE T
>> "n=nuke.thisNode()\nn\['BlueKnob'].setValue(\[0.18,0.18,0.18])"}
>>  addUserKnob {26 ""}
>>  addUserKnob {18 CyanKnob l Cyan R 0 2}
>>  CyanKnob {0 1 1}
>>  addUserKnob {6 CyanKnob_panelDropped l "panel dropped state" -STARTLINE
>> +HIDDEN}
>>  addUserKnob {22 suppressC l suppress -STARTLINE T
>> "n=nuke.thisNode()\nn\['CyanKnob'].setValue(\[0.18,0.18,0.18])"}
>>  addUserKnob {18 MagentaKnob l Magenta R 0 2}
>>  MagentaKnob {1 0 1}
>>  addUserKnob {6 MagentaKnob_panelDropped l "panel dropped state"
>> -STARTLINE +HIDDEN}
>>  addUserKnob {22 suppressM l suppress -STARTLINE T
>> "n=nuke.thisNode()\nn\['MagentaKnob'].setValue(\[0.18,0.18,0.18])"}
>>  addUserKnob {18 YellowKnob l Yellow R 0 2}
>>  YellowKnob {1 1 0}
>>  addUserKnob {6 YellowKnob_panelDropped l "panel dropped state"
>> -STARTLINE +HIDDEN}
>>  addUserKnob {22 suppressY l suppress -STARTLINE T
>> "n=nuke.thisNode()\nn\['YellowKnob'].setValue(\[0.18,0.18,0.18])"}
>>  addUserKnob {26 ""}
>>  addUserKnob {18 BlackKnob l Black R -0.5 0.5}
>>  BlackKnob {0 0 0}
>>  addUserKnob {6 BlackKnob_panelDropped l "panel dropped state" -STARTLINE
>> +HIDDEN}
>>  addUserKnob {18 NeutralKnob l Neutral R 0 2}
>>  NeutralKnob 1
>>  addUserKnob {6 NeutralKnob_panelDropped l "panel dropped state"
>> -STARTLINE +HIDDEN}
>>  addUserKnob {18 WhiteKnob l White R 0 2}
>>  WhiteKnob 1
>>  addUserKnob {6 WhiteKnob_panelDropped l "panel dropped state" -STARTLINE
>> +HIDDEN}
>>  addUserKnob {26 ""}
>>  addUserKnob {6 blackClampMaster l "black clamp" +STARTLINE}
>>  blackClampMaster true
>>  addUserKnob {6 whiteClampMaster l "white clamp" -STARTLINE}
>>  addUserKnob {26 ""}
>>  addUserKnob {41 vibrancy T vibrancy1.vibrancy}
>>  addUserKnob {20 vibrancyControls l "vibrancy controls" n 1}
>>  vibrancyControls 0
>>  addUserKnob {41 mode l "luminance math" T vibrancy1.mode}
>>  addUserKnob {41 value l "adjust effect" T vibrancy1.value}
>>  addUserKnob {41 viewMatte l "view matte" T vibrancy1.viewMatte}
>>  addUserKnob {41 invertMask l "invert mask" -STARTLINE T
>> vibrancy1.invertMask}
>>  addUserKnob {20 endGroup n -1}
>>  addUserKnob {26 ""}
>>  addUserKnob {6 unpremultbyAlpha l "unpremult by alpha" t "use this to
>> unpremult by alpha\nother channels might be available in future\nversions
>> of Nuke (when you can add expressions to channels etc)" +STARTLINE}
>>  addUserKnob {26 ""}
>>  addUserKnob {4 ViewWhat l "View what" M {Result RGB CMY BNW "" "" "" ""}}
>>  addUserKnob {4 ViewCMYas l "CMY as" -STARTLINE M {CMY RGB ""}}
>>  addUserKnob {20 WNSplit l "W-N Split"}
>>  addUserKnob {41 range T scKeyer1.range}
>> }
>>  Input {
>>   inputs 0
>>   name Input1
>>   xpos -1249
>>   ypos 543
>>  }
>>  Unpremult {
>>   name scUnpremult1
>>   xpos -1249
>>   ypos 610
>>   disable {{!unpremultbyAlpha i}}
>>  }
>>  NoOp {
>>   name scSource
>>   xpos -1249
>>   ypos 672
>>  }
>>  Dot {
>>   name Dot12
>>   xpos -1218
>>   ypos 780
>>  }
>> set N9a9b3400 [stack 0]
>>  Dot {
>>   name Dot11
>>   xpos -1341
>>   ypos 780
>>  }
>>  Dot {
>>   name Dot10
>>   xpos -1490
>>   ypos 780
>>  }
>> set N9a9b2c00 [stack 0]
>>  Dot {
>>   name Dot9
>>   xpos -1694
>>   ypos 780
>>  }
>> set N9a9b2800 [stack 0]
>>  Dot {
>>   name Dot24
>>   xpos -2540
>>   ypos 780
>>  }
>>  Dot {
>>   name Dot25
>>   xpos -2540
>>   ypos 2707
>>  }
>> push $N9a9b3400
>>  Dot {
>>   name Dot8
>>   xpos -1079
>>   ypos 780
>>  }
>> set N951c5c00 [stack 0]
>>  Dot {
>>   name Dot6
>>   xpos -912
>>   ypos 780
>>  }
>> set N951c5800 [stack 0]
>>  Dot {
>>   name Dot4
>>   xpos -742
>>   ypos 780
>>  }
>> set N951c5400 [stack 0]
>>  Expression {
>>   channel0 rgb
>>   expr0 min(r,g,b)
>>   channel1 none
>>   channel2 none
>>   channel3 {none none none -rgba.alpha}
>>   name scExpression1
>>   label min
>>   xpos -773
>>   ypos 872
>>  }
>>  Dot {
>>   name Dot14
>>   xpos -742
>>   ypos 1026
>>  }
>> set N951c4800 [stack 0]
>>  Dot {
>>   name Dot19
>>   xpos -742
>>   ypos 1097
>>  }
>> set N951c4400 [stack 0]
>>  Dot {
>>   name Dot15
>>   xpos -742
>>   ypos 1143
>>  }
>> set N951c4000 [stack 0]
>>  Dot {
>>   name Dot17
>>   xpos -742
>>   ypos 1210
>>  }
>>  Keyer {
>>   operation "luminance key"
>>   name scKeyer1
>>   xpos -873
>>   ypos 1192
>>  }
>> push $N951c4000
>>  Dot {
>>   name Dot16
>>   xpos -1010
>>   ypos 1143
>>  }
>>  Copy {
>>   inputs 2
>>   from0 rgba.alpha
>>   to0 rgba.alpha
>>   name scCopy1
>>   xpos -1041
>>   ypos 1192
>>  }
>>  Dot {
>>   name Dot20
>>   xpos -1010
>>   ypos 1272
>>  }
>> set N95f02c00 [stack 0]
>>  Dot {
>>   name Dot21
>>   xpos -930
>>   ypos 1272
>>  }
>>  Premult {
>>   name White
>>   xpos -961
>>   ypos 1350
>>  }
>>  Dot {
>>   name Dot31
>>   xpos -930
>>   ypos 1995
>>  }
>> set N95f02000 [stack 0]
>> push $N95f02c00
>>  Premult {
>>   invert true
>>   name Neutral
>>   xpos -1041
>>   ypos 1350
>>  }
>>  Dot {
>>   name Dot30
>>   xpos -1010
>>   ypos 1762
>>  }
>> set N95339800 [stack 0]
>> push $N951c5400
>>  Dot {
>>   name Dot2
>>   xpos -540
>>   ypos 780
>>  }
>>  Expression {
>>   channel0 rgb
>>   expr0 1-max(r,g,b)
>>   channel1 {-rgba.red -rgba.green -rgba.blue none}
>>   channel2 {-rgba.red -rgba.green -rgba.blue none}
>>   channel3 {none none none -rgba.alpha}
>>   name scExpression2
>>   label max
>>   xpos -571
>>   ypos 852
>>  }
>>  Dot {
>>   name Dot27
>>   xpos -540
>>   ypos 1441
>>  }
>> set N95338800 [stack 0]
>>  Dot {
>>   name Dot26
>>   xpos -540
>>   ypos 2258
>>  }
>>  Copy {
>>   inputs 2
>>   from0 rgba.green
>>   to0 rgba.green
>>   name scCopy2
>>   xpos -1041
>>   ypos 2240
>>  }
>>  Copy {
>>   inputs 2
>>   from0 rgba.blue
>>   to0 rgba.blue
>>   name scCopy3
>>   xpos -961
>>   ypos 2472
>>  }
>> push $N9a9b3400
>>  Shuffle {
>>   red blue
>>   green red
>>   blue green
>>   name BRG
>>   label "120deg HueShift back"
>>   xpos -1249
>>   ypos 886
>>  }
>> push $N9a9b2c00
>>  Merge2 {
>>   inputs 2
>>   operation min
>>   name scMin
>>   label "CMY incWhite \n"
>>   xpos -1524
>>   ypos 886
>>  }
>> set N922ab400 [stack 0]
>>  Dot {
>>   name Dot13
>>   xpos -1349
>>   ypos 956
>>  }
>> push $N951c4800
>>  Dot {
>>   name Dot18
>>   xpos -1206
>>   ypos 1026
>>  }
>>  Merge2 {
>>   inputs 2
>>   operation minus
>>   name CMY
>>   label "CMY only"
>>   xpos -1380
>>   ypos 1090
>>  }
>>  set C922aa800 [stack 0]
>> set N922aa800 [stack 0]
>>  Dot {
>>   name Dot23
>>   xpos -1349
>>   ypos 1355
>>  }
>> set N922aa400 [stack 0]
>>  Shuffle {
>>   red blue
>>   green red
>>   blue green
>>   name scShuffle1
>>   xpos -1380
>>   ypos 2079
>>  }
>> push $N922aa800
>> push $N951c5800
>>  Shuffle {
>>   red green
>>   green blue
>>   blue red
>>   name GBR
>>   label "120deg HueShift back"
>>   xpos -943
>>   ypos 881
>>  }
>> push $N951c5c00
>>  Merge2 {
>>   inputs 2
>>   operation min
>>   name scMin1
>>   label "CMY incWhite \nHue rotated"
>>   xpos -1110
>>   ypos 868
>>  }
>>  Dot {
>>   name Dot33
>>   xpos -1079
>>   ypos 990
>>  }
>> set N978fb400 [stack 0]
>> push $N951c4400
>> clone $C922aa800 {
>>   inputs 2
>>   xpos -1110
>>   ypos 1079
>>   selected false
>>  }
>>  Merge2 {
>>   inputs 2
>>   operation max
>>   name CMYwView
>>   label "Combined both Hues\n"
>>   xpos -1287
>>   ypos 1298
>>  }
>>  Switch {
>>   inputs 2
>>   which {{ViewCMYas i}}
>>   name scSwitch1
>>   xpos -1287
>>   ypos 2222
>>  }
>> push $N9a9b2800
>>  Dot {
>>   name Dot1
>>   xpos -1694
>>   ypos 967
>>  }
>> push $N922ab400
>> push $N978fb400
>>  Dot {
>>   name Dot34
>>   xpos -1444
>>   ypos 990
>>  }
>>  Merge2 {
>>   inputs 2
>>   operation max
>>   name CMYw1
>>   label "Combined both Hues\n"
>>   xpos -1520
>>   ypos 1095
>>  }
>>  Merge2 {
>>   inputs 2
>>   operation minus
>>   name RGB
>>   label "RGB only"
>>   xpos -1725
>>   ypos 1184
>>  }
>> set N83eebc00 [stack 0]
>>  Dot {
>>   name Dot3
>>   label "RGB\n"
>>   xpos -1694
>>   ypos 2236
>>  }
>> push $N83eebc00
>>  Dot {
>>   name Dot22
>>   xpos -2296
>>   ypos 1202
>>  }
>>  Dot {
>>   name Dot5
>>   xpos -2296
>>   ypos 1350
>>  }
>> set N83eeb000 [stack 0]
>>  Shuffle {
>>   green red
>>   blue red
>>   alpha black
>>   name red2
>>   xpos -2452
>>   ypos 1412
>>  }
>>  Grade {
>>   multiply {{RedKnob i} {RedKnob i} {RedKnob i} {curve i}}
>>   black_clamp {{blackClampMaster i}}
>>   white_clamp {{whiteClampMaster i}}
>>   name red1
>>   xpos -2452
>>   ypos 1495
>>   postage_stamp true
>>  }
>> push $N83eeb000
>>  Shuffle {
>>   red green
>>   blue green
>>   alpha black
>>   name green2
>>   xpos -2330
>>   ypos 1412
>>  }
>>  Grade {
>>   multiply {{GreenKnob i} {GreenKnob i} {GreenKnob i} {GreenKnob i}}
>>   black_clamp {{blackClampMaster i}}
>>   white_clamp {{whiteClampMaster i}}
>>   name green1
>>   xpos -2330
>>   ypos 1492
>>   postage_stamp true
>>  }
>> push $N83eeb000
>>  Shuffle {
>>   red blue
>>   green blue
>>   alpha black
>>   name blue2
>>   xpos -2229
>>   ypos 1415
>>  }
>>  Grade {
>>   multiply {{BlueKnob i} {BlueKnob i} {BlueKnob i} {BlueKnob i}}
>>   black_clamp {{blackClampMaster i}}
>>   white_clamp {{whiteClampMaster i}}
>>   name blue1
>>   xpos -2229
>>   ypos 1491
>>   postage_stamp true
>>  }
>> push $N922aa400
>>  Dot {
>>   name Dot7
>>   xpos -1983
>>   ypos 1365
>>  }
>> set N895fb400 [stack 0]
>>  Shuffle {
>>   red blue
>>   green blue
>>   alpha black
>>   name cyan2
>>   xpos -2114
>>   ypos 1418
>>  }
>>  Grade {
>>   multiply {{CyanKnob i} {CyanKnob i} {CyanKnob i} {CyanKnob i}}
>>   black_clamp {{blackClampMaster i}}
>>   white_clamp {{whiteClampMaster i}}
>>   name cyan
>>   xpos -2114
>>   ypos 1482
>>   postage_stamp true
>>  }
>> push $N895fb400
>>  Shuffle {
>>   green red
>>   blue red
>>   alpha black
>>   name magenta2
>>   xpos -2007
>>   ypos 1418
>>  }
>>  Grade {
>>   multiply {{MagentaKnob i} {MagentaKnob i} {MagentaKnob i} {MagentaKnob
>> i}}
>>   black_clamp {{blackClampMaster i}}
>>   white_clamp {{whiteClampMaster i}}
>>   name magenta
>>   xpos -2007
>>   ypos 1480
>>   postage_stamp true
>>  }
>> push $N895fb400
>>  Shuffle {
>>   red green
>>   blue green
>>   alpha black
>>   name yellow2
>>   xpos -1908
>>   ypos 1419
>>  }
>>  Grade {
>>   multiply {{YellowKnob i} {YellowKnob i} {YellowKnob i} {YellowKnob i}}
>>   black_clamp {{blackClampMaster i}}
>>   white_clamp {{whiteClampMaster i}}
>>   name yellow
>>   xpos -1908
>>   ypos 1477
>>   postage_stamp true
>>  }
>> push $N95339800
>>  Dot {
>>   name Dot29
>>   xpos -1911
>>   ypos 1762
>>  }
>>  Multiply {
>>   value {{NeutralKnob i} {NeutralKnob i} {NeutralKnob i} {NeutralKnob i}}
>>   name NeutralG
>>   xpos -1942
>>   ypos 1856
>>  }
>> push 0
>> push $N95f02000
>>  Multiply {
>>   value {{WhiteKnob i} {WhiteKnob i} {WhiteKnob i} {curve i}}
>>   name WhiteG
>>   xpos -1932
>>   ypos 1977
>>  }
>> push $N95338800
>>  Dot {
>>   name Dot28
>>   xpos -1541
>>   ypos 1441
>>  }
>>  Grade {
>>   multiply {{BlackKnob i} {BlackKnob i} {BlackKnob i} {BlackKnob i}}
>>   black_clamp {{blackClampMaster i}}
>>   white_clamp {{whiteClampMaster i}}
>>   name Black
>>   xpos -1572
>>   ypos 1886
>>   postage_stamp true
>>  }
>>  Dot {
>>   name Dot32
>>   xpos -1541
>>   ypos 2126
>>  }
>>  Merge2 {
>>   inputs 9+1
>>   operation plus
>>   name scMerge4
>>   xpos -2136
>>   ypos 2121
>>  }
>>  vibrancy {
>>   name vibrancy1
>>   xpos -2136
>>   ypos 2184
>>  }
>>  Switch {
>>   inputs 4
>>   which {{ViewWhat i}}
>>   name scSwitch2
>>   xpos -2136
>>   ypos 2485
>>  }
>>  ShuffleCopy {
>>   inputs 2
>>   name scShuffleCopy10
>>   xpos -2136
>>   ypos 2702
>>  }
>>  Premult {
>>   name scPremult11
>>   xpos -2136
>>   ypos 2788
>>   disable {{!unpremultbyAlpha i}}
>>  }
>>  Output {
>>   name Output1
>>   xpos -2136
>>   ypos 2871
>>  }
>> push $N9a9b2c00
>>  Viewer {
>>   frame_range 1001-1213
>>   fps 25
>>   name Viewer1
>>   selected true
>>   xpos -2484
>>   ypos 1886
>>  }
>> end_group
>> push $N9017ac00
>> Merge2 {
>>  inputs 2+1
>>  name Merge2
>>  selected true
>>  xpos -1214
>>  ypos 114
>> }
>> Colorspace {
>>  colorspace_in sRGB
>>  name Colorspace2
>>  selected true
>>  xpos -1214
>>  ypos 156
>> }
>> push 0
>> Merge2 {
>>  inputs 2
>>  operation difference
>>  name Merge3
>>  selected true
>>  xpos -1493
>>  ypos 236
>> }
>>
>>
>>
>> On Sat, Apr 8, 2017 at 8:08 PM, Howard Jones <[email protected]> wrote:
>>
>>> Sounds promising.
>>>
>>> You should wrap the node with the colourspace nodes.
>>> Should work fine that way.
>>>
>>> Will try here and maybe roll it into the Gizmo
>>>
>>> Howard
>>>
>>> On 8 Apr 2017, at 5:14 pm, Deke Kincaid <[email protected]> wrote:
>>>
>>> The difference between how nuke and photoshop most likely has to do with
>>> the colorspace it is done in(scene linear vs srgb or lab).  Try doing this
>>> in other colorspaces in Nuke and converting it back.
>>>
>>> On Sat, Apr 8, 2017 at 9:02 AM, Stepan Z <[email protected]>
>>> wrote:
>>>
>>>> Hello Howard
>>>>
>>>> Thanks for doublechecking, thats what i found as-well! I think
>>>> selective colour on relative in photoshop just does something completely
>>>> different. I'll keep playing around with it and see what i find!
>>>>
>>>> Thanks for your help!
>>>>
>>>> All the best
>>>>
>>>> Stepan
>>>>
>>>> On 6 Apr 2017, at 19:44, Howard Jones <[email protected]> wrote:
>>>>
>>>> Hi Stepan
>>>>
>>>> Had a chance to have a look at the regrading is done like this
>>>>
>>>> The image is split into its Primaries, secondaries and tertiaries and
>>>> these create mattes.
>>>>
>>>> These mattes are then multiplied by the colour - so from this I would
>>>> think that this already is a relative grade as, for example only 50% red is
>>>> applied to a 50% matte.
>>>>
>>>> Cheers
>>>>
>>>> *Howard **Jones*
>>>> Visual Effects Supervisor
>>>> m: 07973 265624 | e: [email protected] | w: www.axis-vfx.com
>>>>
>>>> On 1 Apr 2017, at 19:30, Howard Jones <[email protected]> wrote:
>>>>
>>>> The main area is quite simple, once the image has been split up into
>>>> its primaries, secondaries and tertiaries, you have a set of mattes which
>>>> are coloured back to the original colour. This is done with an offset from
>>>> memory. This is already multiplied by the matte so it may already be
>>>> relative. Not sure.
>>>>
>>>> If not it may be a case of multiplying a constant by the matte. However
>>>> I think I used to do that and it didn't handle values greater than 1.
>>>>
>>>> Anyway at the moment I haven't worked out how to do this without an
>>>> expression node, which maybe the answer anyway.
>>>>
>>>> Howard
>>>>
>>>> On 31 Mar 2017, at 5:50 pm, Howard Jones <[email protected]> wrote:
>>>>
>>>> Ok
>>>> Send anything back please and I can update the tool.
>>>>
>>>> Howard
>>>>
>>>> On 31 Mar 2017, at 5:34 pm, motion artist <[email protected]>
>>>> wrote:
>>>>
>>>> Thanks Howard! I'll experiment and see what I manage to come up with!
>>>>
>>>> All the best
>>>>
>>>> Stepan
>>>>
>>>> On Thu, Mar 30, 2017 at 5:53 PM, Howard Jones <[email protected]>
>>>> wrote:
>>>>
>>>>> Found this, I’d have to have a think but don’t wait up for it.
>>>>>
>>>>> https://www.dpreview.com/forums/post/26485128
>>>>>
>>>>> Relative - Changes the existing amount of cyan, magenta, yellow, or
>>>>> black by its percentage of the total. For example, if you start with a
>>>>> pixel that is 50% magenta and add 10%, 5% is added to the magenta (10% of
>>>>> 50% = 5%) for a total of 55% magenta. (This option cannot adjust pure
>>>>> specular white, which contains no color components.)
>>>>>
>>>>> Absolute - Adjusts the color in absolute values. For example, if you
>>>>> start with a pixel that is 50% magenta and add 10%, the magenta ink is set
>>>>> to a total of 60%.
>>>>>
>>>>> Note: The adjustment is based on how close a color is to one of the
>>>>> options in the Colors menu. For example, 50% magenta is midway between
>>>>> white and pure magenta and receives a proportionate mix of corrections
>>>>> defined for the two colors.
>>>>>
>>>>>
>>>>> *Howard **Jones*
>>>>> Visual Effects Supervisor
>>>>> m: 07973 265624 | e: [email protected] | w: www.axis-vfx.com
>>>>>
>>>>> On 30 Mar 2017, at 16:54, motion artist <[email protected]>
>>>>> wrote:
>>>>>
>>>>> Hello again
>>>>>
>>>>> So the Secondary Colour works a treat, but I was wondering how to
>>>>> implement the Relative vs Absolute option that the PS selective colour has
>>>>> in Nuke. It doesn't seem like anyone from the photoshop community knows
>>>>> exactly how this works. Has anybody tried reverse engineering that?
>>>>>
>>>>> Appreciate all the help
>>>>>
>>>>> All the best
>>>>>
>>>>> Stepan
>>>>> _______________________________________________
>>>>> Nuke-users mailing list
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>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> *A X I S V F X*
>>>>> The Bottle Yard Studios
>>>>> Whitchurch Lane
>>>>> Bristol BS14 0BH
>>>>>
>>>>>
>>>>> axis-vfx.com
>>>>>
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>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>>
>>>>
>>>> _______________________________________________
>>>> Nuke-users mailing list
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>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>
>>>>
>>>>
>>>>
>>>> *A X I S V F X*
>>>>
>>>> The Bottle Yard Studios
>>>>
>>>> Whitchurch Lane
>>>>
>>>> Bristol BS14 0BH
>>>>
>>>>
>>>>
>>>> axis-vfx.com
>>>>
>>>> _______________________________________________
>>>> Nuke-users mailing list
>>>> [email protected], http://forums.thefoundry.co.uk/
>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>
>>>>
>>>> _______________________________________________
>>>> Nuke-users mailing list
>>>> [email protected], http://forums.thefoundry.co.uk/
>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>
>>>
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected], http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>>
>>>
>>> *A X I S V F X*
>>>
>>> The Bottle Yard Studios
>>>
>>> Whitchurch Lane
>>>
>>> Bristol BS14 0BH
>>>
>>>
>>>
>>> axis-vfx.com
>>>
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected], http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>
>>
> _______________________________________________
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> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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