Martin L. Shoemaker wrote:

> So it makes sense for this weapon, but just barely. The PC would have to
> give up adventuring for a week AND give up normal income as well. But it
> could work out.

You can't get work and adventure in the same week; it's a full-week 
activity.

> Wow! In other words, if I make a blaster, I lose 10 times its cost, compared
> to just taking job work as it comes along.

That's a hand-made blaster!  Authentic, built-from-scratch items 
*should* be 10x as expensive as mass produced equivalents.


DM

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