I think this whole debate about what can and can't be OGC needs to be informed
by the definition of OGC from the license:
"(d)"Open Game Content" means the game mechanic and includes the methods,
procedures, processes and routines to the extent such content does not embody
the Product Identity and is an enhancement over the prior art and any
additional content clearly identified as Open Game Content by the Contributor,
and means any work covered by this License, including translations and
derivative works under copyright law, but specifically excludes Product
Identity. "
That is:
-game mechanic
>either
*methods
*procedures
*processes
*routines
>not PI
>enhancement over prior art
>previously identified OGC
-any work covered by the license that isn't PI
To summarize, the OGC in a work published under the OGL consists of (all game
mechanics plus all work covered by the license) minus anything declared as PI.
This is why I say you pretty much can't publish game mechanics under the OGL
and keep them closed.
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