Hello,

Originally the purpose of this list was to talk about the OGL and get it
all worked out. Now that it is all but complete, will this list be used
to talk mechanics for different OGL projects?

If it isn't, you may want to consider allowing it as that would greatly
speed the way to a unified mechanic.

--
Infinite Possibilities at the Game District
http://www.gamedistrict.com/center.shtml


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