Brad Thompson wrote: > I'm certainly not worried about having enough open content...I think there's > plenty of room for both. One question though - will Dragon or Dungeon > accept OGL material for submission? Good question. In fact, that's a VERY good question... I want the answer as much as you! DM ------------- For more information, please link to www.opengamingfoundation.org
- [Open_Gaming] Why "Closed" is Good for Open ... Ryan S. Dancey
- RE: [Open_Gaming] Why "Closed" is Good ... Martin L. Shoemaker
- RE: [Open_Gaming] Why "Closed" is Good ... Brad Thompson
- Re: [Open_Gaming] Why "Closed" is G... Ryan S. Dancey
- Re: [Open_Gaming] Why "Closed" ... Doug Meerschaert
- RE: [Open_Gaming] Why "Closed" is G... Doug Meerschaert
- RE: [Open_Gaming] Why "Closed" is Good ... Corey Reid
- RE: [Open_Gaming] Why "Closed" is G... Brad Thompson
- RE: [Open_Gaming] Why "Closed" is Good ... Corey Reid
- RE: [Open_Gaming] Why "Closed" is G... Brad Thompson
- Re: [Open_Gaming] Why "Closed" is Good ... Clark Peterson
- RE: [Open_Gaming] Why "Closed" is G... Brad Thompson
- RE: [Open_Gaming] Why "Closed" is Good ... Mathew Gray
- Re: [Open_Gaming] Why "Closed" is Good ... FrogGod
