Hi Chris,

I've had my eye on OpenRPG for a while; congrats on the release!

Are you interested in seeing if there are ways you could make use of
some of the stuff we've been doing in WorldForge (www.worldforge.org),
for OpenRPG (and vice versa)?  For example, we have a huge amount of
artwork available for use under the GPL and GFDL, and have some general
tools (like a dialectizer) which could be useful for OpenRPG.  We'll
probably be generating a lot more of these kind of tools over the next
few years, and it'd be great to see if there are ways you could make use
of them in OpenRPG too.  Btw, we're using Circe as the ruleset because
we needed something GPL/GFDL-compatible.

Anyway, what do you think?

Bryce


On Tue, 7 Nov 2000, chris davis wrote:

> Yesterday, I released another version of OpenRPG, an open source
> role-playing application I've been working on for the last 8 months.
> OpenRPG is a gaming "shell" that can be used for online gaming and/or as
> a tabletop gaming tool.  By "shell", I mean to imply that OpenRPG is
> designed to allow the development of add-ons or plug ins for specific
> game systems.  I've tried not to promote OpenRPG to much until now
> because its been in alpha.  It still is, but I'm very close to beta.
> Currently, I'm working on a collection of d20 plug-ins.  A partial
> character tool is included in the latest release.
> 
> I just wanted to make everyone aware of this project in case you'd like
> to have a plug-in created for your d20 product.  If you go to
> www.openrpg.com, you will find some screen shots and the latest alpha
> release.
> 
> Thanks
> 
> chris
> 
> 
> -------------
> For more information, please link to www.opengamingfoundation.org
> 

-- 
Bryce Harrington
bryce @ neptune.net

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