Great Ryan. Any chance on clarifying the use of OGL'd material
in commercial software? Specifically D20.

Thanks,

Jaimi

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Ryan S. Dancey
Sent: Thursday, November 30, 2000 1:09 PM
To: [EMAIL PROTECTED]
Subject: Re: [Open_Gaming] Mixed Works?


> Is it possible to have material that is not convered by the OGL in a
product
> / work that contains OGL'd content?  Does it matter if the work is
> "predominantly" OGL or not?

Yes, of course.

I don't understand the question.  Three Days to Kill, for example, has
perhaps 10% of its content as OGL material.  The rest is not Open Game
Content.

Ryan


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