> Aaron Smalley > > But would Nicholas' idea about having OGL material in one issue and then > D20 articles in the next (and thus a separate work) issue as a way > around this? It might, so long as they didn't archive past articles. > This is not as simple as it sounds for a small and free RPG e-zine that > doesn't have the funding for such things at the current time. For a > large RPG company with a fair bit of capital it would be simple. I think you're mistaken. You don't need a new $35/year domain name, I suspect you just need a separately named server. So if I had "www.rpgmagazine.com" I could host the e-zine there, and then put all the d20 and ogl stuff on "ogl.rpgmagazine.com". -Brad ------------- For more information, please link to www.opengamingfoundation.org
- RE: [Open_Gaming] A vaccine for OGL Alec A. Burkhardt
- RE: [Open_Gaming] A vaccine for OGL Brad Thompson
- Re: [Open_Gaming] A vaccine for OGL John Nephew
- RE: [Open_Gaming] A vaccine for OGL Brad Thompson
- Re: [Open_Gaming] A vaccine for OGL Nicholas H.M. Caldwell
- Re: [Open_Gaming] A vaccine for OGL Ryan S. Dancey
- Re: [Open_Gaming] A vaccine for OGL Nicholas H.M. Caldwell
- Re: [Open_Gaming] A vaccine for OGL Doug Meerschaert
- Re: [Open_Gaming] A vaccine for OGL Aaron Smalley
- Re: [Open_Gaming] A vaccine for OGL Justin Bacon
- Re: [Open_Gaming] A vaccine for OGL Brad Thompson
- Re: [Open_Gaming] A vaccine for OGL Aaron Smalley
- RE: [Open_Gaming] A vaccine for OGL James D. Reichstadt
- RE: [Open_Gaming] A vaccine for OGL Brad Thompson
- Re: [Open_Gaming] A vaccine for OGL Ryan S. Dancey
- RE: [Open_Gaming] A vaccine for OGL James D. Reichstadt
