>Perhaps it would be better to give companies more then one specific category >-- rather then trying to come up with general categories. > >1) Distribution >2) Time in Business >3) Size/# of Company/Product Lines > >More importantly -- which would be more usefull to the average gamer? Broad >Categories or Specific Categories.
useful in what sense? on the one hand, i don't give a damn about the company--i want to know if the product is any good. if it's their only product ever, with no plans for more, i'll judge it by exactly the same criteria as i will if it's intended to be the lead-off for a 50-product line. on the other hand, i care about the company, but none of the things you have listed. i care about their general track record on quality, price, and originality. i care about their attitude towards the customers/fans (if a company pisses me off enough [not just RPG companies] i'll stop buying their products, no matter how good they are--and i'll buy a product that i might otherwise only have marginal interest in, just because a particular company produced it). so, i guess i don't see what you're trying to keep track of, or informe the gamer of. -- woodelf <*> [EMAIL PROTECTED] http://webpages.charter.net/woodelph/ If any religion is right, maybe they all have to be right. Maybe God doesn't care how you say your prayers, just as long as you say them. --Sinclair _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
