>> you seem to be implicitly only looking at the D20 side of 
>> things with your examples--Atlas is *way* bigger and more 
>> established than SSS. is that [D20-only] intentional, 

Partly because I was only looking at the D20 only side.  But I was also
taking into account the fact that I believe SSS will overtake Atlas in the
next 6 months.  I walked into my local shop over the weekend and there were
6 new products, since Christmas.  Granted some were actually Necromancer
games (I think) but had the SSS logo on them.  I'd have to go back to
confirm, as I wasn't taking notes at the time.

But in general, I'm looking to categorize people making products that are
published under an open gaming license.  Right now that is 90% (perhaps more
then that) d20.


>> not sure the destinction between "Small" and and "Individual" is 
>> meaningful--1 person or 4, if it's a bunch of all-in-house works 
>> released directly, for little or no profit, it seems pretty much the 
>> same thing.  

I think I'm going to change that to be "Small" and "Independent"  -- where
Independent is generally only putting out Free Products.  Or if they do put
out commercial products, it's under somebody else's label.  I would
categorize Community Efforts here.

Any independent or community effort that manages to become commercially
established on store shelves, would then move up.


>> similarly, the distinction between "Small" and "Medium" 
>> tends to be fuzzy--lots of "Small" publishers want to be "Medium" 
>> publishers, and just haven't managed to scrape up the cash or 
>> distribution to get into game stores.  


Right.  Someone suggested a "Startup" Category.  And I think I'll throw that
into the mix, and perhaps collapse Small and Medium together.


hmmm, will whip up a new chart.


--
Mike
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