>> you seem to be implicitly only looking at the D20 side of >> things with your examples--Atlas is *way* bigger and more >> established than SSS. is that [D20-only] intentional,
Partly because I was only looking at the D20 only side. But I was also taking into account the fact that I believe SSS will overtake Atlas in the next 6 months. I walked into my local shop over the weekend and there were 6 new products, since Christmas. Granted some were actually Necromancer games (I think) but had the SSS logo on them. I'd have to go back to confirm, as I wasn't taking notes at the time. But in general, I'm looking to categorize people making products that are published under an open gaming license. Right now that is 90% (perhaps more then that) d20. >> not sure the destinction between "Small" and and "Individual" is >> meaningful--1 person or 4, if it's a bunch of all-in-house works >> released directly, for little or no profit, it seems pretty much the >> same thing. I think I'm going to change that to be "Small" and "Independent" -- where Independent is generally only putting out Free Products. Or if they do put out commercial products, it's under somebody else's label. I would categorize Community Efforts here. Any independent or community effort that manages to become commercially established on store shelves, would then move up. >> similarly, the distinction between "Small" and "Medium" >> tends to be fuzzy--lots of "Small" publishers want to be "Medium" >> publishers, and just haven't managed to scrape up the cash or >> distribution to get into game stores. Right. Someone suggested a "Startup" Category. And I think I'll throw that into the mix, and perhaps collapse Small and Medium together. hmmm, will whip up a new chart. -- Mike _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
