On 2/18/07, [EMAIL PROTECTED]
<[EMAIL PROTECTED]> wrote:
> http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=304
>
>
>
>
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> ------- Comment #6 from [EMAIL PROTECTED]  2007-02-17 03:46 -------
> You know, there is another option... use the Overhead bitset on tile 
> passbility
> defaults as an Override bit on layers 1 and 2: it could cause the passibility
> to be SET when such a tile is placed, instead of ORing normally.
>
> That way you get the behaviour you expect when placing a rock on grass or a
> piece of paper on a table (ORing together), and when you want to clear
> passibility for bridge tiles, you set the O bit and no walls. The O bit would
> not be placed.
>

Now that Overhead tiles are unneeded (and could even be removed), we
have the possibility to start a brainwashing campaign and tell
everyone that O ALWAYS stood for Override >:P
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