On 4/13/07, Keith Gable <[EMAIL PROTECTED]> wrote: > Do I need to continue to install ohrrpgce.fnt, ohrrpgce.iss, > ohrrpgce.mas, and ohrrpgce.new with my OHRRPGCE packages? If so, I'm > going to have to make an ohrrpgce-libs package and make player/custom > depend on that package.
ohrrpgce.iss is a setup script for the prepackacked... uh... packages. You don't need to (and shouldn't) distribute it. ohrrpgce.fnt is the default font, and is only used in Game/Custom before loading a game. If you use the gamename.exe technique, then you can omit the .fnt. ohrrpgce.mas is the default master palette, same deal. ohrrpgce.new is the default new game. It only needs to be distributed with Custom, and never with Game. > Also, does OHRRPGCE expect write access to its currently running directory? Custom does, for saving a game. Game does for writing a save file. However, in both these cases, it needs write access to the folder the *game* is in, which is not necessarily the same folder as the OHR is in. On Linux, it probably won't be, but on Windows, it probably is. -- Mike Caron Final Fantasy Q http://finalfantasyq.com _______________________________________________ ohrrpgce mailing list [EMAIL PROTECTED] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
