On Fri, Dec 11, 2009 at 01:59:34PM -0800, [email protected] wrote: > Transmogrification! Attacks can now change enemies into different enemies. > Several options are available to control how hp and stats change when > transmogrified.
I am pretty excited about this one. Turned out to be easier to implement than I expected, and I have tested it pretty thoroughly. Transmogrification changes: * appearance * attacks * bitsets * (optionally) stats Some possible uses I can think of: * Enemies with multiple AI states * Cool animation tricks * Fake Summons (make a transmog attack that can only target enemy slot 7, put a placeholder enemy in slot 7 in every formation) I'm sure y'all can come up with many more. :) Thank's TMC for talking me out of doing the stable release today, otherwise I wouldn't have worked on this until afterwards :) --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
