On Fri, Dec 11, 2009 at 2:12 PM, <[email protected]> wrote: > This is a pretty amazing update! Will it work with attack chaining, where > if you start with an attack that changes an enemy's appearance, will it > allow the next attack in the chain to activate, basically allowing enemies > to change sprites to indicate when they're going to attack? >
If you're thinking of doing fake animation, this is a pretty hacky way to do it.
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