http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=804
Bob the Hamster <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #1 from Bob the Hamster <[email protected]> 2010-09-23 15:56:04 PDT --- I have fixed this issue, and contrary to my fears, the fix is subtle, and it does not seem likely to alter the difficulty levels of any games. The battle in Wandering Hamster I was worried about was the Plip Tamer battle with the Jumping Plip, and I have verified that it works okay. One tick currently passes if you press ESC to cancel the battle menu,so Jumping enemies can't get you completely stuck (although I would still love to have a more elegant solution for what happens when all enemies are jumping or untargetable and "Pause on all battle menus" is ON) -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
