Messages by Thread
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Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Crash: TOP_LEFT_PLANK <- ITEM_SCREEN_REFRESH (report bf14f9b3) (#25)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/12973 Fix #1210 Sequential Projectile attacks misposition the weapon
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[Ohrrpgce] Fwd: Franken Bug report
James Paige via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/12972 Oops, uncomment a line
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[Ohrrpgce] SVN: teeemcee/12971 Add a chromebook build of ohrrpgce-game to distrib-nightly-android.sh
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[Ohrrpgce] SVN: teeemcee/12970 support/zip_exec.exe, a utility for setting Unix +x bits on files inside
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[Ohrrpgce] SVN: teeemcee/12969 distribmenu: Disallow <>?. in package names, they cause problems packagi
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[Ohrrpgce] zip
James Paige via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/12968 physpeak: merge changes from Lenny, especially constant folding optimisa
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[Ohrrpgce] SVN: teeemcee/12967 physpeak: rename files to match names in Lenny's fork, except hsfile.py
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[Ohrrpgce] SVN: teeemcee/12966 physpeak: small optimisation in concatenating lines together
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[Ohrrpgce] SVN: teeemcee/12965 physpeak: support utf8 and utf16 source files
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[Ohrrpgce] SVN: teeemcee/12964 physpeak: search for include files in almost same way as hspeak (port ov
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[Ohrrpgce] SVN: teeemcee/12963 Add "get/set rect fuzzy zoom", "get/set rect stationary pattern"
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[Ohrrpgce] SVN: teeemcee/12962 Rename maptile, importmxs to tileset_editor, import_export_tilesets
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[Ohrrpgce] SVN: teeemcee/12961 ohrhelp: forgot to checkin slice extra data help pages...
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[Ohrrpgce] SVN: teeemcee/12960 ohrhelp: move slice type info to a template to show in sliceedit_browse_
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[Ohrrpgce] SVN: teeemcee/12959 ohrhelp: split out template_edit_bitsets.txt
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[Ohrrpgce] SVN: teeemcee/12958 Help pages can include template_name.txt using {{name}} syntax
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[Ohrrpgce] SVN: teeemcee/12957 Add expect_exists & success args to read_file, string_from_file; rewrite
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[Ohrrpgce] SVN: teeemcee/12956 ohrhelp: rename hero_spell_menu_types.txt -> hero_spell_lists_menu.txt
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[Ohrrpgce] SVN: teeemcee/12955 Rename get_process_path to get_process_name because it didn't work as ad
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[Ohrrpgce] SVN: teeemcee/12954 Hero spell list editor improvements:
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[Ohrrpgce] SVN: teeemcee/12953 Improvements to comments in slices.bas about refreshing
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[Ohrrpgce] SVN: teeemcee/12952 Quickly skip clamping for slices not set to clamp
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[Ohrrpgce] SVN: teeemcee/12951 Mention slice clamping in whatsnew; fix a couple small mistakes
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[Ohrrpgce] SVN: teeemcee/12950 sliceedit: enums can now have non-zero defaults
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[Ohrrpgce] SVN: teeemcee/12949 sliceedit: visibility of "Clamp to" was wrong; cleanup visibility of Ali
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[Ohrrpgce] SVN: teeemcee/12948 ohrhelp: expand docs for slice clamping, padding, fill, anchor and align
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[Ohrrpgce] SVN: teeemcee/12947 spellsPerLMP constant
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[Ohrrpgce] SVN: teeemcee/12946 RectType.operator+(lhs as RectType, rhs as RectType)
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[Ohrrpgce] SVN: teeemcee/12945 scons: fix gfx_fb link error on Mac
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Distributing a game for Mac from Windows is broken (Issue #1239)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/12944 Fix formation editor forgetting selected menu item after repositioning e
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[Ohrrpgce] SVN: teeemcee/12943 process_crashreports: fix source files not found because the filenames a
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[Ohrrpgce] SVN: teeemcee/12942 Fix missing symbols for crash reports because -exx was incorrectly added
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[Ohrrpgce] SVN: teeemcee/12941 Fix a minor error in SDL_cocoaclipboard.bi
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[Ohrrpgce] SVN: teeemcee/12940 scons: allow 'install'/'uninstall' on Mac
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[Ohrrpgce] SVN: teeemcee/12939 scons: add frameworks= option, for using .dylibs rather than .frameworks
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[Ohrrpgce] SVN: teeemcee/12938 scons: fix builds when linker doesn't respect -( and -); don't use these
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[Ohrrpgce] SVN: teeemcee/12937 Improve formation set editor by adding formationgrabber
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[Ohrrpgce] SVN: teeemcee/12936 Fix individual formation editor not cancelling adding new formation prop
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[Ohrrpgce] SVN: teeemcee/12935 Fix gap in LoadExtraVector error checking, and Extra Data Editor 'append
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[Ohrrpgce] SVN: teeemcee/12934 ohrhelp: more detailed explanation of hero tags
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[Ohrrpgce] SVN: teeemcee/12933 More benchmark fixes/additions, bringing the 3 languages into closer agr
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[Ohrrpgce] Mailing list fixes
James Paige via Ohrrpgce
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[Ohrrpgce] SVN: james/12932 Small change to trigger commit e-mail
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[Ohrrpgce] This is a test
James Paige
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[Ohrrpgce] SVN: teeemcee/12931 Remove showbug when deleting the last hero from the party
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[Ohrrpgce] SVN: teeemcee/12930 Increase extra data array length limit to 5, 000, 000
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[Ohrrpgce] SVN: teeemcee/12929 RELOAD extra data encoding now compresses repeated values
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[Ohrrpgce] SVN: teeemcee/12928 Bump RPG format and RSAV versions because of change to extra data file f
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[Ohrrpgce] SVN: teeemcee/12927 Menu items now have extra data vectors
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[Ohrrpgce] SVN: teeemcee/12926 Forgot to free NPCInst and ZoneInfo extravec vectors...
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[Ohrrpgce] SVN: teeemcee/12925 Menu and menu item handle now have HandleType tags
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[Ohrrpgce] SVN: teeemcee/12924 NPC extra data is now a variable length vector
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[Ohrrpgce] SVN: teeemcee/12923 "delete map state" now has optional customid arg; write lots more map st
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[Ohrrpgce] SVN: teeemcee/12922 Fix "load map state" to load tile & wallmaps from a custom state ID usua
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[Ohrrpgce] missing commit message mail
James Paige
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[Ohrrpgce] SVN: teeemcee/12921 All zone commands accept zone handles too; add zone handle tests
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[Ohrrpgce] SVN: teeemcee/12920 Split out DescribeSlice from slice_bad_op and add describe_handle
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[Ohrrpgce] SVN: teeemcee/12919 Add "get zone" which creates a zone handle that can be used with "get ex
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[Ohrrpgce] SVN: teeemcee/12918 Add more #defines for creating and splitting apart script handles
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[Ohrrpgce] SVN: teeemcee/12917 Zones now also have resizable extra data vectors, editable in the zone e
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[Ohrrpgce] SVN: teeemcee/12916 Add "get/set extra" tests
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[Ohrrpgce] SVN: teeemcee/12915 Rewrite zone info editor using EditorKit
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[Ohrrpgce] SVN: teeemcee/12914 EditorKit: add switch_record and def_record_switcher
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[Ohrrpgce] SVN: teeemcee/12913 Split out Save/LoadExtraVector from SliceSaveToNode/SliceLoadFromNode
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[Ohrrpgce] SVN: teeemcee/12912 Turn ENABLE_SLICE_DEBUG from a const into a #define to totally remove th
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[Ohrrpgce] Zone references
Ralph Versteegen
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[Ohrrpgce] SVN: teeemcee/12911 Don't call bound_arg in get/set_extra, very minor optimisation
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[Ohrrpgce] SVN: james/12910 Add autotest tests for "hero uses level mp" command
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[Ohrrpgce] SVN: james/12909 Fix autotest.hss to use the new "extra length" "resize extra" and "appen
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[Ohrrpgce] SVN: james/12908 Fix maxScriptCmdID after the addition of "hero uses level mp"
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[Ohrrpgce] script name changes
James Paige
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[Ohrrpgce] SVN: james/12907 Add command "hero uses level mp"
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[Ohrrpgce] SVN: teeemcee/12906 Optimise away LBOUND check in get_handle_slice by starting plotslices()
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[Ohrrpgce] SVN: teeemcee/12904 Couple minor improvements to slice error messages
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[Ohrrpgce] SVN: teeemcee/12905 Add "get extra", "set extra", and replace "append/resize slice extra", "
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[Ohrrpgce] SVN: teeemcee/12903 A new scheme for script handles: slice handles are no longer (quickly) r
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[Ohrrpgce] SVN: teeemcee/12902 Add --hsflags arg to Custom to pass more args to HSpeak
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[Ohrrpgce] SVN: teeemcee/12901 Fix some benchmark mistakes
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[Ohrrpgce] SVN: teeemcee/12900 Fix crash when --print used and an uninitialised string is trace'd
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[Ohrrpgce] SVN: teeemcee/12898 gfx_fb: Don't clear the terminal when quitting
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[Ohrrpgce] SVN: teeemcee/12899 Fix --print with gfx_fb
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[Ohrrpgce] SVN: teeemcee/12897 gfx_console: partially working key input when running with --nogfx; adde
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[Ohrrpgce] SVN: teeemcee/12896 Add --nogfx arg to gfx_fb and gfx_console, to run as a commandline progr
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[Ohrrpgce] SVN: teeemcee/12895 Add "reset enemy data", "reset enemy stat", "reset enemy name"
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[Ohrrpgce] SVN: teeemcee/12894 All enemy data load/save functions use .dt1/.dt1.tmp correctly by defaul
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[Ohrrpgce] SVN: teeemcee/12893 Add/use valid_enemy
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[Ohrrpgce] SVN: teeemcee/12892 Benchmarks for extra/array access; further homogenise benchmark output f
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[Ohrrpgce] SVN: teeemcee/12891 Add --print & --printonly cmdline args, to print trace/tracevalue comman
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[Ohrrpgce] SVN: teeemcee/12890 hspeak: Add exit, an alias for exitscript (no args) or exitreturning (on
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[Ohrrpgce] SVN: teeemcee/12889 Remove the extra padding added to "show value" when there's only one val
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[Ohrrpgce] SVN: teeemcee/12888 Added "show value of"; "show value" can now show multiple values; "show
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[Ohrrpgce] SVN: teeemcee/12887 gfx_fb: clamp the mouse position to the window. "mouse pixel x/y" now gu
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[Ohrrpgce] SVN: teeemcee/12886 Add "window is focused"
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[Ohrrpgce] SVN: teeemcee/12885 Improved docs and tests for "next slice in tree" and "lookup next slice"
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[Ohrrpgce] SVN: teeemcee/12884 Add "lookup next slice", "next slice in tree"
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[Ohrrpgce] SVN: teeemcee/12883 Variable length slice extra data arrays
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[Ohrrpgce] SVN: teeemcee/12882 Unlump autotest.rpg
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[Ohrrpgce] SVN: teeemcee/12881 Cleanup heavily duplicated code in SetChildNode & AppendChildNode overlo
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[Ohrrpgce] SVN: teeemcee/12880 Out-of-bounds script errors (bound_arg) now tell you the allowable range
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[Ohrrpgce] Attack animation timing
James Paige
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[Ohrrpgce] SVN: teeemcee/12879 crashrpt now uses HTTPS, and then falls back to SMTP (which works!)
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[Ohrrpgce] SVN: teeemcee/12878 New build of CrashSender1403.exe with working SMTP email by always using
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[Ohrrpgce] SVN: teeemcee/12877 plotdict: clarify when you would not use joy: scancodes
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[Ohrrpgce] SVN: teeemcee/12876 process_crashreports.py: fix 'hrodvitnir' symbols download (not hro{U+00
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[Ohrrpgce] SVN: teeemcee/12875 plotdict: move "global NPC" inside "global NPC reference" as an altcomma
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[Ohrrpgce] SVN: james/12874 Fix check_for_unhittable_invisible_foe() to properly handle BattleSprite
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[Ohrrpgce] SVN: james/12873 Fix an off-by-one error that prevented the enemy editor from remembering
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[Ohrrpgce] SVN: james/12872 Update Mediawiki version to 1.35.6
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[Ohrrpgce] OHRRPGCEAPT
Ralph Versteegen
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[Ohrrpgce] SVN: teeemcee/12871 Call tag_updates immediately whenever item or hero autoset tags change s
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[Ohrrpgce] SVN: teeemcee/12870 Fix item and hero autoset tags not being updated in a number of cases
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[Ohrrpgce] SVN: teeemcee/12869 In games wider than 320px, in Items the Left key would go up-left to Exi
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[Ohrrpgce] SVN: teeemcee/12868 Trivial cleanup and a comment
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[Ohrrpgce] SVN: teeemcee/12867 hro{U+00F0}vitnir: Fix compiling with FB 1.09
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[Ohrrpgce] SVN: teeemcee/12866 hro{U+00F0}vitnir: Fix symbol/scope resolution errors thrown by latest f
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[Ohrrpgce] SVN: teeemcee/12865 rpgbatch: add a setup.py script
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[Ohrrpgce] SVN: teeemcee/12862 rpgbatch: print an error on broken symlinks rather than dying
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[Ohrrpgce] SVN: teeemcee/12864 rpgbatch: minor changes: increase scangames.py robustness; use RPGDir.lu
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[Ohrrpgce] SVN: teeemcee/12863 rpgbatch: script source file detection supports UTF16/32 and files start
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[Ohrrpgce] SVN: teeemcee/12861 rpgbatch: port to Python 3. Dropped Python 2 support
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[Ohrrpgce] SVN: teeemcee/12860 rpgbatch/scanscripts: improved detection/handling of standard (plotscr.h
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[Ohrrpgce] SVN: james/12859 Remove old battle ui drawing code that has been slicified. Disable the t
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[Ohrrpgce] SVN: james/12858 Add F1 help page for Slice Clamping options in the slice editor
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[Ohrrpgce] SVN: james/12857 Slices with ClampHoriz or ClampVert set to alignBoth now behave correctl
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[Ohrrpgce] SVN: james/12856 Flip status in battle does not cause you to run away backwards
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[Ohrrpgce] SVN: james/12855 Remove "Skip Turn" from a battle menu if the menu becomes usable again (
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[Ohrrpgce] SVN: james/12854 does_battle_menu_have_targets() now supports the items menu
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[Ohrrpgce] SVN: james/12853 does_battle_menu_have_targets() now supports checking for usability of s
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[Ohrrpgce] SVN: james/12852 Fix "Disable cost checking for autotarget spells in random spell lists"
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[Ohrrpgce] SVN: james/12851 Remove unused bat argument from update_battle_menu()
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[Ohrrpgce] SVN: james/12850 Move the logic for adding "Skip Turn" to an unusable menu into update_ba
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[Ohrrpgce] SVN: james/12849 Call update_battle_menu() right before heromenu() and hero_ai() instead
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[Ohrrpgce] SVN: james/12848 does_battle_menu_have_targets() correctly handles disabled battle menu i
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[Ohrrpgce] SVN: james/12847 Fix the delete key on the NPC editor always jumping up to NPC 0
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[Ohrrpgce] SVN: james/12846 Clean up and simplify attack_can_hit_dead() so it no longer needs an att
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[Ohrrpgce] SVN: james/12845 New pref bit "Turncoat & defector always treat self as an ally"
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[Ohrrpgce] ichorescent goals
James Paige
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[Ohrrpgce] SVN: james/12844 Use slice clamping to keep targetting cursor slices on the screen
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[Ohrrpgce] SVN: james/12843 Add Slice->ClampToScreen option. NO means clamp to parent, YES means cla
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[Ohrrpgce] SVN: james/12840 Slicify battle targetting cursor
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[Ohrrpgce] SVN: james/12842 Add "Both" mode for slice clamping and make clamping options available i
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[Ohrrpgce] SVN: james/12841 Slicify the battle mouse hover indicator that shows targetability
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[Ohrrpgce] SVN: james/12839 Rename update_battle_hero_info_slice() to update_battle_hero_or_enemy_in
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[Ohrrpgce] SVN: james/12838 Treat SL_BATTLE_PLAYER_TURN_OVERLAY the same as a single element of SL_B
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[Ohrrpgce] SVN: james/12837 Slicify battle current turn indicator
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[Ohrrpgce] CoverChildren and Clamping
James Paige
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[Ohrrpgce] SVN: teeemcee/12836 Fix text not wrapping in textbox editor, by setting the text slice to wr
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[Ohrrpgce] SVN: teeemcee/12835 Remove USE_RASTERIZER and scons raster=1 option. Also fixes Android buil
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[Ohrrpgce] broken android builds
James Paige