http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=177

--- Comment #1 from Ralph Versteegen <[email protected]> 2012-06-14 05:26:42 
PDT ---
It seems that since the switch to slices, we have some new glitches when using
heroes-and-NPCs-together walkabout layering.

Giz reports:
> Okay, there's something weird going on with directions here. Turn on
> the vehicle bitset that shows the hero. Then, get in a vehicle. If
> your last vertical movement was to the north, the hero is drawn over
> the vehicle. If your last vertical movement was to the south, the hero
> is drawn under the vechicle. Something like that also seems to happen
> when a speeder or an airship with low altitude is on the same tile as
> another npc. I think this is what the bug is talking about and it's
> definitely kind of weird.

That should be fixed. But do we still care about vehicle layering when using
other layering modes? I'd suggest not bothering now that we have something
better.

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