teeemcee 2021-05-06 22:00:03 -0700 (Thu, 06 May 2021) 625 Two changes to battle cursor movement
If you put four targets in a diamond, 45 degrees to each other, a 5th one in the center could be untargetable! (Example in test.rpg). To fix this, switch to the fallback cursor movement behaviour when angle >= 45 degrees instead of > 45. Secondly, change the fallback behaviour from "pick the target with the minimum angle" to "pick the nearest target (by L1 norm)". This reduces the tendency to skip over targets that are in a roughly straight line when pressing arrows mostly perpendicular to the line. However, skipping will still happen when the line is close to a 45 degree angle. --- U wip/bmodsubs.bas U wip/testgame/test.rpg U wip/whatsnew.txt _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
