commit cfc5c2d64bfa1ffdb18522d21f6502baae3fc133
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date:   Tue Dec 3 02:12:57 2024 +0000

    Web: When mounting a saves folder from IDBFS, wait for the sync to complete 
before we continue.
    Avoids risk of a race condition trying to use saves before they have been 
synced
    
    Also unmount saves folder when unloading an RPG file. Prevents mounts from 
accumulating
    

commit c81063f2004f6ea5eaf5aa43297f35ab8670a6ee
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date:   Tue Dec 3 02:12:55 2024 +0000

    Web: emscripten web port now keeps save games in IDBFS (IndexDB) persistent 
browser storage
    

commit 3eae925d7b7ee0a0cd08d357178e60c689aaece9
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date:   Tue Dec 3 02:12:54 2024 +0000

    Web: Attempt to mount the .saves folder for each game on IDBFS
    

commit 98851faf44ec8f660658146c84cfc73538a5e7bd
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date:   Tue Dec 3 02:12:52 2024 +0000

    Adding a skeleton web.cpp which can run EM_ASM javascript for persistent 
storage support
    

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