commit cfc5c2d64bfa1ffdb18522d21f6502baae3fc133
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date: Tue Dec 3 02:12:57 2024 +0000
Web: When mounting a saves folder from IDBFS, wait for the sync to complete
before we continue.
Avoids risk of a race condition trying to use saves before they have been
synced
Also unmount saves folder when unloading an RPG file. Prevents mounts from
accumulating
commit c81063f2004f6ea5eaf5aa43297f35ab8670a6ee
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date: Tue Dec 3 02:12:55 2024 +0000
Web: emscripten web port now keeps save games in IDBFS (IndexDB) persistent
browser storage
commit 3eae925d7b7ee0a0cd08d357178e60c689aaece9
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date: Tue Dec 3 02:12:54 2024 +0000
Web: Attempt to mount the .saves folder for each game on IDBFS
commit 98851faf44ec8f660658146c84cfc73538a5e7bd
Author: james <james@7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date: Tue Dec 3 02:12:52 2024 +0000
Adding a skeleton web.cpp which can run EM_ASM javascript for persistent
storage support
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