Messages by Thread
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[Ohrrpgce] wip commit: Minor improvements to plotdict
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[Ohrrpgce] wip commit: Bump Jocoserious release date to Feb 14 (I had a schedule conflict on Feb 1st)
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Highly glitched fast camera movement (including speed 20 heroes) near edge of "default tile"-map-edge maps (Issue #1280)
Ralph Versteegen via Ohrrpgce
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Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] improvements to variable-resolution sprites support, such as fixing portrait boxes (currently always 50x50) (#18)
James Paige via Ohrrpgce
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[Ohrrpgce] wip commit: In the onwho hero picker, reset the animation frame each time you change selection left or right.
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[Ohrrpgce] wip commit: Text box portrait boxes now size correctly to the portrait sprite instead of always being 50x50
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Meet Steam "Full Controller Support" requirements (Issue #1279)
Ralph Versteegen via Ohrrpgce
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Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Steam Achievement Interaction (#1152)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] wip commit: Add a bitset to hide the battle menu while you are targeting an attack
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[Ohrrpgce] wip commit: Schedule release date for Jocoserious to 2025-02-01
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[Ohrrpgce] wip commit: The order/team menu also adjusts automatically for taller hero walkabout sprites
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[Ohrrpgce] wip commit: The onwho hero picker now gets taller automatically when hero sprites are tall
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[Ohrrpgce] wip commit: Rename anim_{setmove -> velocity} and anim_{zmove -> zvelocity}
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[Ohrrpgce] wip commit: ...and now fix benchmark.nut under Quirrel
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[Ohrrpgce] wip commit: Fix testgame/benchmark.nut Squirrel support (only worked under Quirrel)
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[Ohrrpgce] wip commit: Web: Support open_document/open_url on web port (just opens a new tab)
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[Ohrrpgce] wip commit: Web: add a one-time click event listener for the first click, and simulate a mouseenter event on the canvas.
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[Ohrrpgce] wip commit: Distribute game: When uploading web build to itch, show a warning about an itch bug where you have to select the correct build twice before it works
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Web: Mouse clicks sometimes are offset incorrectly (Issue #1278)
James Paige via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Crash when loading the quicksave slot while the hero is pathfinding (Issue #1277)
James Paige via Ohrrpgce
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[Ohrrpgce] wip commit: Web: Persist the prefsdir, and persist.reld.
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[Ohrrpgce] wip commit: Web: use AsciiToString instead of UTF8ToString for converting the strings we pass from fb+c code to JS code
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[Ohrrpgce] wip commit: Web: Distribute Game: fix the rpg filename in ohrrpgce_arguments.txt when the package name differs from the rpg file name
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[Ohrrpgce] wip commit: If a stat is below zero, an attack targetting it shouldn't increase it to zero
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[Ohrrpgce] wip commit: Web: When mounting a saves folder from IDBFS, wait for the sync to complete before we continue.
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Controllers/joysticks which cause constant input should be ignored (Issue #1276)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] wip commit: If you use the -nojoy command line argument on custom, then -nojoy is passed to "Test Game" also [James]
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[Ohrrpgce] wip commit: Convert doequip to a function, display a warning when changing equipment fails because of a full inventory
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Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Per-item-type limits on number of items in inventory (#522)
James Paige via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Equipment lost when unequipping when inventory is full (Issue #1275)
James Paige via Ohrrpgce
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[Ohrrpgce] web commit: Ohr Web: quick fix for mediawiki spamcallback. Bypass the attempt to decieve the spammer into thinking their edit succeeded.
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[Ohrrpgce] wip commit: Add optional support for uploading web build to itch.io
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[Ohrrpgce] wip commit: When distributing a game for web, force the rpg file(s) to use lowercase name(s)
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[Ohrrpgce] wip commit: Add new script command "running on web"
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[Ohrrpgce] wip commit: Fix for incorrect path separator insize web zip json metadata when using distribute game from windows
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[Ohrrpgce] wip commit: Add new "Replace Stored Targets" attack bitset.
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[Ohrrpgce] wip commit: Attacks can set a tag if their targetting fails
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[Ohrrpgce] wip commit: In F1 help for attack damage, clarify that Mute and Stun registers are seconds in active mode but turns in turn mode
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[Ohrrpgce] wip commit: Enable highlight in the tags menu so spaces you type at the end of a name are immediately visible
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Web build, distribute game, command line argument for game name not working (Issue #1274)
James Paige via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Spell lists in battles can't be toggled by tags (Issue #1273)
James Paige via Ohrrpgce
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[Ohrrpgce] wip commit: 'Shift Tile' tile animation operator; some cleanup of drawmap code
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[Ohrrpgce] wip commit: Remove forgotten disable_exit debug statements, and related minor changes
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[Ohrrpgce] wip commit: Fix distrib-win.bat so compiling hspeak/unlump/relump won't clobber the buildinfo.ini for game and custom
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[Ohrrpgce] ichorescent commit: Fix distrib-win.bat , the hspeak/relump/unlump build was overwriting the buildinfo.ini for game and custom, leading to troubles
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[Ohrrpgce] ichorescent commit: Add a release-source.sh for uploading stable release source zip independant of any of the other releases
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[Ohrrpgce] wip commit: Add a release-source.sh for uploading stable release source zip independant of any of the other releases
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[Ohrrpgce] ichorescent commit: Fix to ohrpackage.py for rel branches
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[Ohrrpgce] wip commit: Fix ohrpackage.py to recognize when it is inside an svn rel/codename/ branch
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[Ohrrpgce] ichorescent commit: Add release-web.sh script (uses docker)
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[Ohrrpgce] wip commit: Add relase-web.sh script (uses Docker)
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[Ohrrpgce] wip commit: Update whatsnew.txt for today's stable ichorescent release
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[Ohrrpgce] ichorescent commit: Merge a compile fix
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[Ohrrpgce] wip commit: Work around compile error in new tile animation editor: Type mismatch, at parameter 1 of KEYGRABBER()
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[Ohrrpgce] ichorescent commit: Merge updates to whatsnew, licence files, and ohrrpgce.new
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[Ohrrpgce] ichorescent commit: Also update the Mac README for Ichorescent
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[Ohrrpgce] wip commit: whatsnew: Add many missing items and improve the highlights
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[Ohrrpgce] ichorescent commit: Merge usability fixes to tile animation editor (tmc)
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[Ohrrpgce] ichorescent commit: Update READMEs for Ichorescent release
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[Ohrrpgce] wip commit: Make the tile animation pattern editor a bit easier to use.
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[Ohrrpgce] ichorescent commit: Update codename.txt for ichorescent
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[Ohrrpgce] ichorescent commit: Merge to release branch: Tile animation patterns can be up to 50 commands long (tmc)
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[Ohrrpgce] wip commit: Increase tile anim length limit from 9 to 50 ops, and add space for 2nd arg for each
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[Ohrrpgce] ohrrpgce commit: Make .tap tile animations lump bin-sized
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[Ohrrpgce] ohrrpgce commit: Fix bug where level mp would be restored to max if it was zero when you saved and loaded
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[Ohrrpgce] ohrrpgce commit: A tiny change to trigger a commit message for testing commit mail
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[Ohrrpgce] next stable release
James Paige via Ohrrpgce
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[Ohrrpgce] commit messages currently broken
James Paige via Ohrrpgce
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[Ohrrpgce] SVN: james/13572 ansible: bump ohrwiki version to latest LTS
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Master palette transition issue? Or maybe I'm incompetent (Issue #1272)
Nowe via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/13571 Remove libncurses5 dependency from .deb packages; it's not one since r11
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[Ohrrpgce] SVN: teeemcee/13570 Immediately update NPC slice positions when modified by a script
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[Ohrrpgce] SVN: james/13569 Turn on "Ignore key repeats for confirm, cancel, and menu" for new games
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[Ohrrpgce] SVN: james/13568 Add "Always allow key repeat for confirm in battles" bitset to override
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[Ohrrpgce] SVN: james/13567 Implement confirm button support for the "Ignore key repeats for confirm
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[Ohrrpgce] SVN: james/13566 Implement cancel button support for the "Ignore key repeats for confirm,
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[Ohrrpgce] SVN: james/13565 Add prefbit for disabling key repeat for confirm, cancel, and menu (and
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Ignoring key-repeat for menu confirm and cancel (Issue #1271)
James Paige via Ohrrpgce
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[Ohrrpgce] SVN: james/13564 When platform is web/js do not unlock screen resolution for the initial
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[Ohrrpgce] SVN: teeemcee/13563 You couldn't disable the Windowed/Fullscreen menu options with a tag
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[Ohrrpgce] SVN: teeemcee/13562 windowed_platform() incorrectly returned true on console, causing Window
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[Ohrrpgce] SVN: teeemcee/13561 Fix #1269: clipping in NO_TLS (ie minos) builds, and also clean some cli
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[Ohrrpgce] SVN: james/13560 Add some clarifications to the docs for "camera follows slice"
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[Ohrrpgce] SVN: james/13559 Add a license file for the 2MGM soundfont
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Web port and minos/console ports should simply disallow exiting to the OS (Issue #1270)
James Paige via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Sprite slice cropping bug on emscripten web port only (Issue #1269)
James Paige via Ohrrpgce
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[Ohrrpgce] SVN: james/13558 Mark "Export Web Browser .zip" as "(EXPERIMENTAL)"
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[Ohrrpgce] SVN: james/13557 Distrib menu: Add web export option
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[Ohrrpgce] SVN: james/13556 Web: Change the html template background to black and the text to white
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[Ohrrpgce] SVN: james/13555 Web: the canvas now scales up to fill the page or iframe while preservin
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[Ohrrpgce] SVN: james/13554 (Blain Maguire) shell template hides everything but canvas by default. c
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[Ohrrpgce] SVN: james/13552 Add BattleSprite.flinch_anim to fix broken build (I am guessing it was l
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[Ohrrpgce] SVN: teeemcee/13551 Replace anim_flinchdone with a timer triggered by anim_flinchstart
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[Ohrrpgce] SVN: teeemcee/13550 Fix graphical bugs in Sequential Projectile and Drop attack animations
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[Ohrrpgce] SVN: teeemcee/13549 Screen Center and spread Ring attack anims didn't have a 3 tick flinch l
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[Ohrrpgce] SVN: teeemcee/13548 emscripten: reduce stack from 64MB to 128KB!
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[Ohrrpgce] SVN: teeemcee/13547 Update all attack animations for large attack sprites and >320x200 battl
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[Ohrrpgce] SVN: james/13546 web build: fix battle system crash by allowing memory growth and increas
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[Ohrrpgce] SVN: james/13545 A null change to bump the revision number after fixing ssh host keys on
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[Ohrrpgce] SVN: teeemcee/13544 Attack bit "Ignore damage cap"
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[Ohrrpgce] SVN: james/13543 ohrrpgce web: Update Mediawiki to 1.39.7
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[Ohrrpgce] SVN: teeemcee/13541 When running an unwritable .rpgdir, plotscr.lst couldn't be loaded
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[Ohrrpgce] SVN: teeemcee/13542 Fix crash in browse, when browsing for something other than audio or gra
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[Ohrrpgce] SVN: teeemcee/13540 Add scons upgrade=0 option to disable upgrade() in Game
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[Ohrrpgce] SVN: teeemcee/13539 mapedit: middle mouse button now can be used to pan/skew layers too.
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[Ohrrpgce] SVN: teeemcee/13538 Cleanup common.rbas by moving code and adding section headers
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[Ohrrpgce] SVN: teeemcee/13537 Support FLAC music & sfx if the backend supports it, but don't allow imp
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[Ohrrpgce] SVN: teeemcee/13536 Show the current preview volume in sfx and music editors
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[Ohrrpgce] SVN: teeemcee/13535 Fix long sfx continuing to play after leaving the sfx import browser
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[Ohrrpgce] SVN: teeemcee/13534 ohrhelp: Explain autoset tags in detail
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[Ohrrpgce] SVN: teeemcee/13533 Replace string*N with zstring*(N+1) as needed for compatibility with FB
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[Ohrrpgce] SVN: teeemcee/13532 plotdict: fix error in an example
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[Ohrrpgce] SVN: teeemcee/13531 scons gengcc=0 can be passed on x86_64 to try out -gen gas64
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[Ohrrpgce] SVN: teeemcee/13530 hspeak: when a constant is used illegally print a better error telling w
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[Ohrrpgce] SVN: teeemcee/13529 hspeak: negative number literals had their length set to 1 in their srcp
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[Ohrrpgce] SVN: teeemcee/13528 More parser_tests.hss for catching name clashes
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[Ohrrpgce] SVN: teeemcee/13510 hspeak: Change srcpos encoding in .hsz files to be relative to the start
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[Ohrrpgce] SVN: teeemcee/13527 "script layer" and "sl:spite layer" aliases
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[Ohrrpgce] SVN: teeemcee/13526 Indicate freed slice handles in the script debugger (describe_handle)
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[Ohrrpgce] SVN: teeemcee/13525 Script debugger: add F7 to enter slice debugger
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[Ohrrpgce] SVN: teeemcee/13523 Add 'succinct' arg to DescribeSlice and describe_handle
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[Ohrrpgce] SVN: teeemcee/13524 Change a couple script debugger keys, add "`Step `Next/`Run until/`Finis
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[Ohrrpgce] SVN: teeemcee/13522 Script debugger: describe locals and globals handles
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[Ohrrpgce] SVN: teeemcee/13521 Script debugger: better scrolling, using accelerating_keydown
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[Ohrrpgce] SVN: teeemcee/13520 Implement looking up names of nonlocal variables
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[Ohrrpgce] SVN: teeemcee/13519 hspeak: Fix off-by-one error in encoding srcpos offsets
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[Ohrrpgce] SVN: teeemcee/13518 Fix debug info for scripts with DOS or Mac line endings
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[Ohrrpgce] SVN: teeemcee/13517 Script debugger high res support, improvements and lots of code cleanup
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[Ohrrpgce] SVN: teeemcee/13516 Bump hspeak version and a fix needed after rebasing forward 6 more years
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[Ohrrpgce] SVN: teeemcee/13515 A little code cleanup
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[Ohrrpgce] SVN: teeemcee/13514 Improvements to display of source line in script debugger and scripterr
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[Ohrrpgce] SVN: teeemcee/13513 For script nodes without srcpos info, use the parent node's srcpos
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[Ohrrpgce] SVN: teeemcee/13512 Move scriptcmdname and related functions together
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[Ohrrpgce] SVN: teeemcee/13511 Support relative srcpos, and add srcfiles global array.
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[Ohrrpgce] SVN: teeemcee/13509 hspeak: correct handling of tabs when displaying source lines in error m
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[Ohrrpgce] SVN: teeemcee/13508 hspeak: better checking for malformed 'include' lines [Patches now from
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[Ohrrpgce] SVN: teeemcee/13507 Script debugger: start support for larger resolutions, add a header to s
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[Ohrrpgce] SVN: teeemcee/13506 The script debugger now shows the current line of code
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[Ohrrpgce] SVN: teeemcee/13505 Add scriptcmdname to describe script Nodes, using actual local variable
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[Ohrrpgce] SVN: teeemcee/13504 Show the offending source line in script errors (WIP)
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[Ohrrpgce] SVN: teeemcee/13503 Functions to decode a srcpos and format an error message using it (WIP)
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[Ohrrpgce] SVN: teeemcee/13502 Load new data from .hsz script headers
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