Woohoo!
Really looking froward to checking out the new Python bindings :)

Thank you!

On Sat, Nov 10, 2018 at 11:01 PM Thomas Mansencal <
[email protected]> wrote:

> > The Python bindings are now all based on pybind11 (no more Boost.Python)
> and have had a number of cleanups, one of which is that all API calls that
> take or return pixel data now do so with Numpy multidimensional arrays,
> rather than the old style Python array.array flattened to 1D.
>
> Awesome and very much welcome! Thanks for the hard work.
>
> Cheers,
>
> Thomas
>
>
>
> On Sun, Nov 11, 2018 at 10:44 AM Larry Gritz <[email protected]> wrote:
>
>> Although I intend to have semi-annual major releases, here we are again a
>> full year after OIIO 1.8 was released. Sorry.
>>
>> But at long last, I have branched RB-2.0 and tagged Release-2.0.0-beta1.
>>
>> This could have been "1.9" but I decided to call it 2.0 because we made
>> much more extensive non-back-compatible API changes than usual, and also
>> since this past year marked OIIO's 10th anniversary. It seems an
>> appropriate time for a first-digit flip.
>>
>> Currently, this is identical to master, but they will diverge as soon as
>> something needs to go in master (future 2.1) that shouldn't also go in the
>> 2.0 release.
>>
>> Because this code has been used so extensively in production (at SPI, we
>> build our renderer and many other production tools straight from the master
>> OIIO branch), I intend for the "beta" period to be fast, then a release
>> candidate or two, and hope to mark a final (non-beta, non-RC) release on
>> Dec 1.
>>
>> Because this is "beta", there may yet still be a few changes that break
>> compatibility, by the time we are calling in release candidates, it should
>> be a 100% stable API (except for dire emergencies), and of course once it's
>> released, compatibility-breaking changes will only to in master/2.1 and
>> never in the 2.0 release branch.
>>
>> Please see the CHANGES.md for the extensive list of changes versus 1.8,
>> but here are just a few of the top highlights:
>>
>>    - The ImageBufAlgo API has had a big revision (both C++ and Python),
>>    and now supports a much more Pythonic/algebraic notation of being able to
>>    return an ImageBuf result directly instead of needing to pass a result
>>    reference.
>>    - The Python bindings are now all based on pybind11 (no more
>>    Boost.Python) and have had a number of cleanups, one of which is that all
>>    API calls that take or return pixel data now do so with Numpy
>>    multidimensional arrays, rather than the old style Python array.array
>>    flattened to 1D.
>>    - ImageInput and ImageOutput creation now returns unique_ptr<> rather
>>    than raw pointers, making resource cleanup a lot more foolproof and
>>    ownership a lot more clear.
>>    - ImageInput read calls now take subimage & miplevel as parameters
>>    (seek_subimage is no longer required), so no "state" is presumed preserved
>>    between calls, and thus the interface is reentrant and thread-safe, no
>>    app-side locks necessary to have multiple threads reading from the same
>>    file (if you stick to the new safe calls).
>>    - TIFF I/O has been vastly sped up when threading is enabled (10x or
>>    more speedup reading/writing TIFF files for many modes).
>>    - New ability to write certain image file formats to and from memory
>>    buffers (no files required).
>>    - Support for reading OpenVDB volume files (for texture3d, among
>>    other things).
>>
>>
>> The 2.0 release (and its subsequent minor releases) does not impose any
>> new, or raised-minimum, dependency requirements. However, after the branch
>> is complete, we are expecting to raise some of the dependency minimums for
>> future (next year's) major releases, TBD.
>>
>> Explore, enjoy, get your software ported to the new interfaces, and let
>> us know any problems before it's fully set in stone at the end of this
>> month.
>>
>> --
>> Larry Gritz
>> [email protected]
>>
>>
>>
>>
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>>
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-- 
-Daniel
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