>
>
>> Q7: Is the contact mail sahana...@users.sf.net for macOS still correct?
>> Probably not. It would be better if a contact email were a
>> project-specific one (perhaps one of the mailing lists) rather than a
>> specific individual.
>
>
> I hadn't realised this was the case, and I can't remember receiving any
email from this.
It is tricky specifying one of the lists as they require subscription - I'm
not sure what to do.  I'm not in a position to really help the development
effort at the moment, but I can certainly forward a trickle of emails to
the developers or users list if that helps.

Jon






On Sun, 7 Feb 2021 at 22:58, Rick McGuire <object.r...@gmail.com> wrote:

>
>
> On Sun, Feb 7, 2021 at 5:34 PM P.O. Jonsson <oor...@jonases.se> wrote:
>
>> Following Ricks advice I am looking how and where to put the additional
>> files for the macOS installer in the SVN tree.
>>
>> In oorexxSVN/platform/unix/macosx there are 3 files related to the (now
>> broken) packagemaker for macOS.
>>
>> Q1: Can I put macOS specific files there?
>>
> Yes, either there, or create a platform/macosx directory. I can make
> strong arguments either way, but keeping an existing directory probably
> makes the most sense. There are no other places where we've created
> subdirectories specifically for macosx. It probably makes sense to consider
> it a sub-type of a unix OS.
>
> For Windows, all files related to the installer are put in
> platform/windows/install. It might be a good idea to use
> platform/unix/macos/install
>
> Q2: Shall I delete those files that are no longer used? or create a
>> subdirectory /obsolete?
>>
>> svn maintains information for all file deletions, so there's no need to
> keep old files around. If needed, they can be recovered at any time.
> Keeping them in the tree just adds noise to the process. Go ahead and
> delete them.
>
>
>> I also have a question about the ooRexx icon files. I have used a high
>> resolution (512X512 px) png version of the ooRexx logo to create the icon
>> file (icns file) for the macOS installer. It is similar to the png files
>> used here <https://www.oorexx.org/index2.html> (256X256 px png file) and
>> here <https://github.com/ooRexx> (png file 200X200 px) with the two "O"s
>> close to each-other. Since I am not sure where I have "my" file from I am
>> not sure if I can upload it or use it for icon file for the macOS.
>> Q3: What is the opinion on this?
>>
>> If you don't really know the pedigree of the icon you are using, then
> please don't use it. It should be easy to create a higher res version from
> existing resources.
>
>
>> I have looked in the SVN tree and in oorexxSVN/platform/unix there is a
>> low resolution file oorexx.png (48X48 px) used for Unix/Linux RPM and DEB
>> builds. This png is also referred to in CMakelists.txt in the (obsolete)
>> Cpack section #Apple macOS.
>>
>> Q4: Should this section be emptied? Or can someone clean it up? Who?
>>
> Yes, remove anything that no longer applies. As I stated earlier, svn
> never forgets so those sections can be recovered if they are needed.
>
>
>>
>> Q5: Should I include the "Package description" from this section of
>> CMakelists.txt in the Readme files for the installer?
>>
> It would be a good idea, if it makes sense. I just checked, and the
> Windows installer does not include this. Not sure if it is part of the
> other unix installer packages or not.
>
>
>>
>> Q6: Shall I include the Copyright Notice in the readme files?
>>
>> Yes. A copyright really should be in any plain text files.
>
>
>> Q7: Is the contact mail sahana...@users.sf.net for macOS still correct?
>>
>> Probably not. It would be better if a contact email were a
> project-specific one (perhaps one of the mailing lists) rather than a
> specific individual.
>
>
>> Any other things that need consideration?
>>
>>
> Does the installer you build also pick up things like release number, etc.
> from CMake? You might want to take a look at platform/windows/install/
> cpack.nsi.template.in to see the types of information the Windows
> installer pulls in from CMake. Any variable in that file that starts with
> '@" is information that is pulled in from cmake.txt file.
>
> Rick
>
>
>
>> Hälsningar/Regards/Grüsse,
>> P.O. Jonsson
>> oor...@jonases.se
>>
>>
>>
>> _______________________________________________
>> Oorexx-devel mailing list
>> Oorexx-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/oorexx-devel
>>
> _______________________________________________
> Oorexx-devel mailing list
> Oorexx-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/oorexx-devel
>
_______________________________________________
Oorexx-devel mailing list
Oorexx-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/oorexx-devel

Reply via email to