Oh, and one more thing: On Jenkins we build everything starting from ~workspace, here are the steps for M1 Mac
# make ooRexx # Stop and delete existing installation, leave no witnesses pkill rxapi || true rm -dfr ~/Applications/ooRexx5 # Clean the build dir to be sure everything is built fresh rm -dfr oorexxBuild/* mkdir -p oorexxBuild cd oorexxBuild # Installing to ~/Applications /opt/homebrew/bin/cmake -G "Unix Makefiles" -DBUILD_OSX_UNIVERSAL_BINARIES=1 -DBUILD_DMG=1 -DCMAKE_BUILD_TYPE=RELEASE -DCMAKE_INSTALL_PREFIX=~/Applications/ooRexx5 ../oorexxSVN make clean # make sure rexx picks up the current build date make # install to ~/Applications/ooRexx5 (the installer build uses this so do not change) make install # now build the installer with a script generated by CMake bash ./build_macOS_dmg.sh The last step in the build chain generates a dmg drag&drop installer that can be used elsewhere. > Am 13.02.2022 um 11:56 schrieb Thomas Kahr <[email protected]>: > >> >> Dear Developers, >> >> Its been a while since my last attempt to port ooRexx to Android. The time >> has come to finish this project. >> Meanwhile, I changed my approach and want to try to port it from an ARM Mac >> to Android instead of Linux. >> I want to give it a try but I’m already stuck at the beginning. >> >> The initial build on Mac worked just fine but combining it with the CMAKE >> toolchain gives me an error regarding curses: >> >> <Screenshot 2022-02-12 at 19.05.19.png> >> >> >> >> I installed ncurses via Home-brew. I got the following hints from Home-brew >> directly after installing: >> >> <NCURSES_HOMEBREW.png> >> >> >> I already tried different things but still, CMake is complaining about the >> missing Curses. Here is what I've tried so far: >> >> -DCMAKE_PREFIX_PATH=/opt/homebrew/opt/ncurses/bin (I added this line to my >> CMake command. The error stays the same) >> I also tried to add these two lines to the CMakeLists.txt file. Probably at >> the wrong place. Maybe anyone can tell me where I have to put this two lines: >> >> <Screenshot 2022-02-12 at 21.01.17.png> >> >> >> Does anyone know how to tell CMake where it can find curses? Is there >> anything else to change besides the path information? >> >> Thanks in advance >> >> Best regards >> Thomas >> > > _______________________________________________ > Oorexx-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/oorexx-devel
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