On 2013-05-21 11:45, Burton, Ross wrote:
On 20 May 2013 19:18, Carlos Rafael Giani <d...@pseudoterminal.org> wrote:
I am currently adapting the cubox layer for dylan, and get these errors:

ERROR: Multiple .bb files are due to be built which each provide
virtual/libgles1
ERROR: Multiple .bb files are due to be built which each provide
virtual/libgles2
ERROR: Multiple .bb files are due to be built which each provide virtual/egl
What are the bb files that are being build?  I'm guessing mesa and
marvell-libgfx, but can you confirm this?  If you use depexp you can
find out what's pulling in mesa, but it's generally mesa-demos.  This
depends on virtual/libgl that you're not providing, so it will pull in
Mesa.

If you don't have any support for "big" GL then the easiest fix is to
take the recent patches to mesa-demos in master that let you turn off
GL using PACKAGECONFIG options.

Ross
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The collision is indeed between marvell-libgfx and mesa, I just verified. My case is actually quite common with embedded 3D hardware - EGL, OpenGL ES 1.x,2.x and OpenVG are supported, but desktop OpenGL isn't. I have seen this with nVidia Tegra, Vivante, PowerVR, and ARM Mali hardware so far. It would be useful to instruct Mesa to turn off its OpenGLES and EGL support, leaving Mesa only for GLX+Desktop OpenGL (software-rendered), if anybody really needs it. As an alternative, as you suggest, I could simply turn off desktop OpenGL, but I have the feeling that this would be better off as a user decision that can be configured in the local.conf file. What do you think?
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