Version 2.1.0 still need some handywork to compile. Far less than the 2.0.1 hopefully, which took us hours (literally) yesterday and this morning to have something working. ( bad cmake files, missing exports, missing compilation flags, the list goes on, i really advise to not use the 2.0.1 ).

For the 2.1.0, using the Cmake scripts and Visual 2010 I had to:
- add "/DPLATFORM_WINDOWS" to the CXX_FLAGS in CMake configuration, for both ILMBASE and OPENEXR. - In OpenEXR, in the exrmultipart source file, there's a call to "std:isdigit" that does not compile, it needs to be replaced by "isdigit".

On 05/30/2014 07:59 PM, Brendan Bolles wrote:
On May 30, 2014, at 7:52 AM, Paul Miller wrote:

I'm trying to build ilmbase 2.0.1 on Windows (visual studio 2008 SP1) and there 
are numerous problems - the project files are there but they seem to be 
incomplete. So far I've made these changes:

I've made some projects that I use when building the OpenEXR plug-in for After 
Effects on Windows.  Got them in a branch here:

https://github.com/fnordware/openexr/tree/projects


Note that these use the After Effects struct alignment, so you'll want to 
change that to whatever your project uses.


Brendan


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