Hi openexr-devel,

We've pushed some new commits to the develop branch in preparation for a 
release at the beginning of August.   The significant new functionality 
includes:


-          A new high performance lossy compression codec contributed by 
DreamWorks Animation.  This work includes performance improvements to the 
Huffman decoder that also speed up the PIZ codec.

-          A new IlmImfUtil library intended to make it easier to develop 
simple utilities for image file manipulation, supporting the myriad of types of 
OpenEXR structures (deep, subsampled channels, multi-resolution, tiled, 
arbitrary channels, and so on).

Existing APIs are unchanged.

Also, while autoconf is still the method of choice to build OpenEXR on *nix 
platforms, the support for CMake should be up to date at this point and working 
for Linux, Xcode and Visual Studio.

Unless we run into any roadblocks, my plan is to merge to master and cut a 
2.2.0 release by SIGGRAPH.  The platforms we've tested in ILM are gcc 4.4, gcc 
4.6, OSX Mavericks / Xcode 5.1, and Visual Studio 2010.  We'd appreciate if 
anyone has the time to verify on other platforms and/or spot any regressions in 
the next few weeks.

-Ed

Ed Hanway, R&D Supervisor, ILM

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