We at Oracle don't have plans for a FBX importer. We have a importer for Maya 
ASCII which supports animation. Other than that simple mesh importers for Obj, 
Max and Collada. We are working on a more fully featured Collada importer that 
will support animation etc. 

You may be able to get away with using    the open source Collada plugin for 
Autodesk apps with our Collada importer we are working on. I do not know a 
timeline for when we will be done with importer so if you need something soon 
then it may not work for you. The good thing is both exporter and importer are 
both open source so if you have fidelity issues you can fix it your self. 

I think your plan of using FBX SDK via JNI would be a good way to get something 
up and working fast and reliably. You did not mention your source tool but 
another way would be to use SDK and write exporter to FXML or another 
intermediary format. I am sure the community would appreciate either of these 
if you wanted to contribute. 

Jasper

On Jul 24, 2013, at 12:38 AM, Robert Fisher <[email protected]> wrote:

> Hi all,
> 
> We would like to be able to load FBX files into the 3DViewer app. Are there 
> any plans to develop an FBX importer, or is this something we should 
> implement ourselves?
> 
> Thanks in advance.
> 
> Rob

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