This question was recently asked on StackOverflow as well:
http://stackoverflow.com/questions/18097404/how-can-i-free-canvas-memory "How 
can I free Canvas memory?"
So others have been running into these kind of issues.

Also the proposed clear() or empty() option only applies to Canvas correct? 
i.e. WritableImages don't suffer from these kind of issues and don't require 
such methods?

Regards,
John

-----Original Message-----
From: openjfx-dev-boun...@openjdk.java.net 
[mailto:openjfx-dev-boun...@openjdk.java.net] On Behalf Of Richard Bair
Sent: Friday, August 09, 2013 9:43 AM
To: Dr. Michael Paus
Cc: openjfx-dev@openjdk.java.net
Subject: Re: Canvas blowing up (was Re: JavaFX Media issues)

> What would be the performance penalty for using this quick-fix? The 
> clear/fill commands do not just clear the command buffer. They also 
> fill the canvas area with a certain color. So in normal operation the canvas 
> is always filled twice for each frame, isn't it?

That would be correct. Another option is to add, instead of "clear()" an 
explicit "empty()" method or something that would just blow away the buffer.

Richard

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