Thanks. I tried installing the Windows 7 SDK from you link, but the installer errored out mentioning that I needed the RTM .NET Framework 4. Should I try to install this as well from here?
https://www.microsoft.com/en-us/download/details.aspx?id=17851 Is it possible to compile and link against the Windows 10 SDK or is everyone still on 7? -Carl From: Artur Khusainov <[email protected]> Sent: Thursday, November 8, 2018 1:21 PM To: [email protected] Cc: [email protected] Subject: Re: COMPILE_MEDIA Error on 8udev - DirectShow Question Hi, Try installing this: https://www.microsoft.com/en-us/download/details.aspx?id=8279 чт, 8 нояб. 2018 г., 22:54 <[email protected] <mailto:[email protected]> >: Hi, I'm able to build a non-media version of 8udev successfully. However, when I try the -PCOMPILE_MEDIA option, I'm getting an error > Task :media:buildWinPlugins make: Entering directory '/cygdrive/d/hg/rt/modules/media/src/main/native/gstreamer/projects/win/fxpl ugins' make TARGET=/cygdrive/d/hg/rt/modules/media/build/native/win/Release/baseclasses. lib -f Makefile.BaseClasses cygpath: cannot create short name of C:\Program Files\Microsoft SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses make[1]: Entering directory '/cygdrive/d/hg/rt/modules/media/src/main/native/gstreamer/projects/win/fxpl ugins' Usage: cygpath (-d|-m|-u|-w|-t TYPE) [-f FILE] [OPTION]... NAME... I have a new computer with Visual Studio 2017. I understand that the DirectShow libraries have now been incorporated into the Windows SDK. I found header files like dshow.h in my hard drvie, but I don't have a BaseClasses folder. Has anyone compiled media with a recent VSS or are most people compiling against residual artifacts from a while ago? Thanks, Carl
