Thanks for your help Artur. I’ve compiled successfully and AudioClip is working without throwing the glib lite link error.
For those also interested in compiling on a new machine, download the Windows 7 SDK. Before installing, make sure that you’ve removed the VC++ 2010 Redistributable (x86+64). The installer will give you a warning, but press OK. The files will show up in the program files / Microsoft sdks / windows / v7.1 folder. Return to the hg/rt source and run gradle -PCOMPILE_MEDIA=true From: Artur Khusainov <turik...@gmail.com> Sent: Thursday, November 8, 2018 2:18 PM To: c...@bekwam.com Cc: openjfx-dev@openjdk.java.net Subject: Re: COMPILE_MEDIA Error on 8udev - DirectShow Question (misleading attachment in previous message, sorry) пт, 9 нояб. 2018 г. в 0:15, Artur Khusainov <turik...@gmail.com <mailto:turik...@gmail.com> >: This is known issue. You probably already installed Microsoft Visual C++ 2010 Redistributable. Uninstall both x64 and x86, then try again. чт, 8 нояб. 2018 г. в 23:53, <c...@bekwam.com <mailto:c...@bekwam.com> >: Thanks. I tried installing the Windows 7 SDK from you link, but the installer errored out mentioning that I needed the RTM .NET Framework 4. Should I try to install this as well from here? https://www.microsoft.com/en-us/download/details.aspx?id=17851 Is it possible to compile and link against the Windows 10 SDK or is everyone still on 7? -Carl From: Artur Khusainov <turik...@gmail.com <mailto:turik...@gmail.com> > Sent: Thursday, November 8, 2018 1:21 PM To: c...@bekwam.com <mailto:c...@bekwam.com> Cc: openjfx-dev@openjdk.java.net <mailto:openjfx-dev@openjdk.java.net> Subject: Re: COMPILE_MEDIA Error on 8udev - DirectShow Question Hi, Try installing this: https://www.microsoft.com/en-us/download/details.aspx?id=8279 чт, 8 нояб. 2018 г., 22:54 <c...@bekwam.com <mailto:c...@bekwam.com> >: Hi, I'm able to build a non-media version of 8udev successfully. However, when I try the -PCOMPILE_MEDIA option, I'm getting an error > Task :media:buildWinPlugins make: Entering directory '/cygdrive/d/hg/rt/modules/media/src/main/native/gstreamer/projects/win/fxpl ugins' make TARGET=/cygdrive/d/hg/rt/modules/media/build/native/win/Release/baseclasses. lib -f Makefile.BaseClasses cygpath: cannot create short name of C:\Program Files\Microsoft SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses make[1]: Entering directory '/cygdrive/d/hg/rt/modules/media/src/main/native/gstreamer/projects/win/fxpl ugins' Usage: cygpath (-d|-m|-u|-w|-t TYPE) [-f FILE] [OPTION]... NAME... I have a new computer with Visual Studio 2017. I understand that the DirectShow libraries have now been incorporated into the Windows SDK. I found header files like dshow.h in my hard drvie, but I don't have a BaseClasses folder. Has anyone compiled media with a recent VSS or are most people compiling against residual artifacts from a while ago? Thanks, Carl