Yes, that's what I use in my example together with jlink and jpackage.

Am 20.04.20 um 03:55 schrieb Eric Bresie:
Would jdeps help to see what dependencies are needed?

Eric Bresie
ebre...@gmail.com
On April 18, 2020 at 1:44:43 PM CDT, Michael Paus <m...@jugs.org> wrote:
Hi Christopher,
I do not know what your specific problem is but maybe you just have to
shift your goals a little bit.
Continuing like you did in the Java 8 days is not a good idea for
various reasons. The current trend
for distributing desktop software with Java is to build a platform
specific installer. The tools for that
are all there. Just give it a try. Together with Dirk Lemmermann I have
set up a working example
and tutorial on GitHub. It uses the latest Java/JavaFX and works on Mac
and Windows (should also work
on Linux but I haven't tested it.)
<https://github.com/dlemmermann/JPackageScriptFX>
The nice thing about this approach is that your customer does not have
to have anything installed on his
own machine. He can just install your software like he would install any
other piece of software.
Michael

Am 18.04.20 um 20:18 schrieb Christopher Miles:
Yep, that's where I downloaded it from.

PS C:\Users\cmiles\source\repos\xmltool> java --version
openjdk 14.0.1 2020-04-14
OpenJDK Runtime Environment (build 14.0.1+7)
OpenJDK 64-Bit Server VM (build 14.0.1+7, mixed mode, sharing)
When I look at the "bin" directory that came with the JavaFX SDK and
compare it to the "bin" directory that comes with OpenJDK there are
things in the JavaFX distribution that aren't present in the OpenJDK
distribution. These three caught my attention:

+ prism_common.dll
+ prism_d3d.dll
+ prism_sw.dll

I suspect missing these DLL's is what is causing the exception when I
try to launch my application.

I took a look at "JDK-8207015" and I don't think that is my problem,
yet. It could be that if the "prism_xxx.dll" files were present, I
might run into this issue.

I changed my `jlink` command to point at the "mods" as this seems like
the correct way to do this. Still, the app refuses to launch with the
same error message.

Graphics Device initialization failed for : d3d, sw
Error initializing QuantumRenderer: no suitable pipeline found
java.lang.RuntimeException: java.lang.RuntimeException: Error
initializing QuantumRenderer: no suitable pipeline found

I would very much like to avoid adding switches to a `java` invocation
in order to run the application. In your example, I would need to have
customer installed the JavaFX JDK to a specific location in order for
that to work. I'd also need to have some kind of wrapper to handle
other operating systems, like Linux or OS X. My goal is to distribute
one package with custom launching scripts (i.e. one for batch,
Powershell, and Linux/OS X shell) as I did under Java 8. This makes me
think that using `jlink` with the mods is the way to go, as long as I
can figure out why that is not working.

Thank you for your help with this. :-)

Kevin Rushforth wrote on 4/17/2020 17:34:
 From where are you getting your OpenJDK build?
https://jdk.java.net/14 ? Somewhere else?

-- Kevin


On 4/17/2020 2:16 PM, Christopher Miles wrote:
Yeah, I've tried it with both. The instructions on the JavaFX page
tell you to add the "lib" directory to the `javac` path and the
"mods" to the `jlink` path. I figured, since nothing is working, why
not try them the other way around? In all cases the results are the
same.

I'm using OpenJDK, wouldn't that project have the same issue
distributing these DLL files? I would bet they would, since they are
also an open source project. I can run Swing projects, however,
without these DLL files.

I can give the Oracle JDK a try. I had been shying away from it
since OpenJDK is getting to be so popular. If that works, I will let
the list know.

As an aside, the JavaFX home page recommends using OpenJDK right now:

https://openjfx.io/openjfx-docs/#install-java

Thank you!

Kevin Rushforth wrote on 4/17/2020 16:51:
Where are you getting JDK 14.0.1 from? Does it include the
Microsoft VS2017 DLLs and Windows SDK DLLs in jdk-14.0.1/bin? There
are 45 of them (40 of them are of the form api-ms-win-*.dll). The
JavaFX 14.0.1 sdk includes them, but the jmods do not. See
JDK-8207015 [1] for why not. If the JDK has them, then there should
be no problem running a jlinked app.

One possible problem is that your jlink line is wrong. You should
not point to the SDK at all when running jlink. Use the jmods with
jlink (don't use the sdk). Use the sdk with javac and java
--module-path (don't use the jmods at all).

Btw, even if you are running a JDK that for some reason doesn't
have the Microsoft DLLs, you should still be able to run using the
SDK (directly, not via jlink, which requires the jmods) as follows:

java --module-path "C:\Program Files\Java\javafx-sdk-14\lib"
--add-modules
javafx.base,javafx.controls,javafx.fxml,javafx.graphics,javafx.media,javafx.swing,javafx.web
MyApplication

If this doesn't work without you putting javafx-sdk-14/bin in your
PATH then something else is wrong.

-- Kevin

[1] https://bugs.openjdk.java.net/browse/JDK-8207015

On 4/17/2020 1:18 PM, Christopher Miles wrote:
I have downloaded both the "mods" and the SDK. I put them
alongside the JDK on my workstation.

C:\Program Files\Java\jdk-14.0.1
C:\Program Files\Java\javafx-sdk-14
C:\Program Files\Java\javafx-jmods-14.0.1

If I remove the path `C:\Program Files\Java\javafx-sdk-14\bin` and
point`jlink` at the `C:\Program Files\Java\javafx-jmods-14.0.1`
path...

jlink --module-path "C:\Program
Files\Java\javafx-sdk-14\lib;C:\Program
Files\Java\jdk-14.0.1/jmods" --add-modules
javafx.base,javafx.controls,javafx.fxml,javafx.graphics,javafx.media,javafx.swing,javafx.web,java.sql,java.base
--output C:\Users\cmiles\source\repos\xmltool\target/jlink
--strip-debug --no-man-pages --no-header-files --compress=2

...and remove `C:\Program Files\Java\javafx-sdk-14\bin` from my
global path, the application builds. When I try to run the
application I see the following error.

Graphics Device initialization failed for : d3d, sw
Error initializing QuantumRenderer: no suitable pipeline found

Swapping out the mods path for the SDK "lib" directory has, as far
as I can tell, the exact same effect. :-(

If I add the path `C:\Program Files\Java\javafx-sdk-14\bin` to my
global PATH then it does run successfully.

I hear what you're saying but this doesn't seem to be the case...

What version of Windows are you using? I don't think this is a
Windows 10 specific issue but perhaps there is something platform
specific involved.

Thank you!


Scott Palmer wrote on 4/17/2020 15:23:
I use jlink and jpackage to distribute JavaFX applications.
You suggest there will be a problem if you use jlink, but it will
work if you include the needed javafx modules. The .jmod files
contain the necessary native libraries and jlink will build a JRE
that has the DLLs in the right place for the runtime to find them.

Modifying your PATH is not the right way to do this. Distributing
a runtime with your application is the right way to solve this.
The jlink and jpackage tools make this fairly easy. I use a
custom Gradle script to bundle my application, it works well.

Scott

On Apr 17, 2020, at 2:55 PM, Christopher Miles
<twi...@nervestaple.com> wrote:

I manage a project[0] that leverages JavaFX. It's been a while
since I've worked on this project, almost two years. At that
time JavaFX was bundled with the Java runtime from Oracle. The
few customers I had would simply run the application from the
bundled launcher and as long as they had Java installed, it
would work.

It's time for me to add some features to the project, I am now
using OpenJDK 14.0.1 and I installed the OpenJavaFX package and
followed the instructions[1] from the following URL:

https://openjfx.io/openjfx-docs/#install-javafx

I am on Windows and followed the instructions for that platform.
Unfortunately, things didn't really work. The error was as follows:

Graphics Device initialization failed for : d3d, sw Error
initializing QuantumRenderer: no suitable pipeline found
java.lang.RuntimeException: java.lang.RuntimeException: Error
initializing QuantumRend erer: no suitable pipeline found at
javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(Unkno
wn Source)

I fussed with this and that but nothing made a difference.
Eventually I tried adding the "bin" directory from the JavaFX
distribution to my path. This is the entry I added to my global
PATH variable:

C:\Program Files\Java\javafx-sdk-14\bin

Is this the right way to do this and, if so, why isn't this
included in the directions? Is this a Windows specific issue?

Also, what impact does this have on distribution of applications?

Looking at the "Runtime Images" instructions, it looks like the
same issues will be present. Those instructions use `jlink` to
point to the JavaFX libraries and the JAVAFX modules
(distributed in another package) but also leave off references
to the DLL files in the "bin" directory. I am worried that I
will need to have people manually install the OpenJavaFX
distribution and add the "bin" directory to their path in order
to run my application. Please say it's not so!

Any help or pointers to additional documentation would be very
much appreciated! I have made it over the bumps and can now
continue development of my application, my next concern is
distributing it to customers.

--
Miles

[0]: https://github.com/cmiles74/xmltool
[1]: https://openjfx.io/openjfx-docs/#install-javafx




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